Are you using tappable overlays?
If you can describe to me a little bit more about what you want to achieve I can help you out
Else, Dara Amarie’s website as mentioned by the person before, is a really good place to go for things like this
Sorry for the late reply, but yes I’m using tappable overlays.
The reader says they don’t feel like making a big meal so the reader goes to the kitchen and has a choice of popcorn to make in the microwave, some leftover spaghetti, pizza, a burger, and a TV dinner (if possible lol )
And then a tappable overlay button that says Skip if the reader doesn’t want to make anything.
Hope that makes sense, thank you sm for offering to help me
Okay so the way I would do this first is to make the overlays if you haven’t already and label them e.g. POPCORN BUTTON, PIZZA BUTTON and so on. Enter them into your script and direct them to where you want them to be e.g. on the counter - then use this:
label make_meal Then you’re going to put in your if/else command you can then either direct each option to another label e.g. label make_popcorn, and direct each one or you can try writing the coding for each one underneath the condition as followed…
if (make_popcorn) {
NARRATOR
You chose to make popcorn…
etc.
} elif (make_spaghetti) {
NARRATOR
You chose to make spaghetti…
etc.
} elif (make_pizza) {
NARRATOR
You chose to make pizza…
etc.
} elif (make_burger) {
NARRATOR
You chose to make a burger…
etc.
} else (make_tv_dinner){
NARRATOR
You chose to make a TV dinner…
etc.
}
label skip_scene This would then take you further into the scene where you decided not to make dinner Include dialogue on skipping making a meal etc.
I hope that’s clear - if not please feel free to DM me and we can work it out in the portal together
Oh and just an extra thing to bear in mind - make sure you’re overlays don’t have huge margins, so like there isn’t a huge box around them when you load them to the portal because they may overlap each other and your reader will end up selecting something completely different by accident!