Happy to help (Directing Help)

I tried to copy the code your telling me.

Is this how you’d like it?

No problem! :slight_smile:

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I thought maybe the glass could be in front of her but that is good too. Thank you so much for your help!

I need help as my choice wont save but I can’t see what’s wrong?

SOPHIE (idle_sit_armcrossed_unimpressed_loop)
(Should I start a conversation? This is awkward.)


“Do it” {

SOPHIE (talk_sit_doubtful)
This class is THAT boring you’re on your phone?

JACK (talk_sit_doubtful)
Wow, you speak.

SOPHIE (talk_sit_deny_neutral)
Woah, what’s that supposed to mean?

} “Don’t do it” {

We sit in an awkward silence for 5 minutes until I hear a sigh from his small pursed lips.


(there is dialogue after here)

it appears theres something wrong with the top bit

Hey love! I’m new in the episode so I’m really struggling with coding my story. I’m trying to get my characters to cuddle, how can I do this? I would really appreciate the help. Have a lovely day!


I have seen a crowd surfing animation, but I don’t see a template explaining how to have several character lift up one character and move her/him to another scene. Can you please help? Thanks in advance!

You need to use spot directing, so when your character it’s lifted/moved use:

@CHARACTER walks to spot % X Y in S AND CHARACTER does it while surf_crowd_loop THEN CHARACTER is surf_crowd_loop

Check the guide for walking to spot too :slight_smile:

Does this also work if I’m trying to make them cuddle while laying down? In the scene they are laying on grass

Yes, if you want them to move while hugging use the same code :slight_smile:

Thank you!

Thank you so much!

Hey anyone who can tell me how you can make your character exits and doing it while being sad? :slight_smile:

@CHAR exits left AND CHAR does it while walk_sad

Thanks :wink:

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Is there a way so that you can make a character face behind her and do and animation at the same time? (: I want someone to take a photo while facing behind her, but when I make her turn around she does not do the animation.

I’m not sure if this will make any sense but, I have a question regarding speech bubbles. You know how sometimes the tail of the bubble is angled instead of straight up or down? Is there a way to make that happen on your own or is it just what the portal thinks you need?

&CHAR is animation
@CHAR is animation

The & means the animation will happen at the same time as the @

You could also use-
@CHAR is animation AND CHAR is animation

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I don’t think you can change that. Only the direction of the tail unfortunately

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