Why don’t you try points?
Make a character named information and a character named trust and then just do this:
choice (dream_mystery)
“No, I respect her too much to do that !” {
NARRATOR (GREG)
I can’t risk to lose her trust.
@TRUST +1
}
“Yes, it’s an important information and she’s hiding it on purpose…”{
NARRATOR (GREG)
I have to know everything if I want to protect her, right ?
@INFORMATION +1
}
And then:
if (TRUST = 1) {
&GREG walks to spot 1.128 398 21 in zone 1 AND GREG faces right
NARRATOR (GREG)
Unbelievable…
@speechbubble reset
@transition fade out black in 1
} else {
JADE (talk_exhausted)
No… I don’t want to bother him with my worry…
@JADE exits right
@transition fade out black
Then:
if (INFORMATION = 1) {
&GREG is disappointed
GREG
(Am I sure she isn’t a psychic ?)
NARRATOR (GREG)
Unbelievable…
@speechbubble reset
@transition fade out black in 1
} else {
&GREG is disappointed
MANON
(|bold|RUDE…)
@speechbubble reset
@transition fade out black in 1
}
If you still need help, try the point system thread by @Dara.Amarie The Points System
Let me know if this worked!