You could use gains to show what outfit you picked. For example, if you were to choose the superhero outfit, you could use the gain point inside the outfit choice by saying:
gain superherocostume (or anything else really)
If you’re letting them choose to keep or not keep the outfit, then use a lose command for the same thing, like:
lose pointname
In the next episode, since you have the gain point for only that specific option, you use an if/elif/else statement like this:
if(pointname) {
MILA (talk_primp_neutral)
Thanks! Thought I'd go with a |bold, color:red| sexy Mafia boss.
}elif (pointname) {
MILA (talk_primp_neutral)
Thanks! Thought I'd go with a |bold, color:red| sexy demon.
} else {
MILA (talk_primp_neutral)
Thanks! Thought I'd be a |bold, color:red| sexy superhero.
}
I tried some, but I’m kinda bad at explaining things, so I hope this helped? I’m also not sure if this is what you meant/wanted, but it’s the first thing that came to mind…