HELP DIRECTING Please

Where should i use & instead of @ et what difference does that’s make?

Try this code, she is behind the desk, the & symbol makes the character appear in the scene already instead of appearing out of thin air like magic, @ is used more for when you character is already in the scene and you want them to walk somewhere or do an animation. also I don’t know what you’re trying to make your character do, so if this is not what you want you can tell me and I can try and direct you :slightly_smiling_face:

INT. GUARD DESK - DAY with INT. GUARD DESK OL - DAY at layer 1
&JEANNE spot 0.768 242 236 in zone 2 at layer -9 AND JEANNE is talk_phone_neutral_loop
@cut to zone 2
JEANNE (talk_phone_neutral_loop)
Yes sir, I will book a reservation for tonight at 9:00 p.m. for two people

    JEANNE (talk_phone_neutral_loop)

In the name of Mr PARKER

    JEANNE (talk_phone_neutral_loop)
Great! Thank you for choosing us and have a nice day

@JEANNE is hangup_phone_neutral
@JEANNE faces right
@JEANNE spot 0.768 242 236 in zone 2
@JEANNE moves to layer -9

@JEANNE walks to spot 0.768 82 234 in zone 3 in 5 AND JEANNE does it while walk_neutral
@JEANNE moves to layer -9

2 Likes

You can also use & with layers, it makes it smoother! Also there’s no weird slight pause.

2 Likes

Yes you could :blush:

2 Likes

Ah thank you so much all of you for your help I think I get it for now until I’m stuck again :heartpulse: :heartbeat: :revolving_hearts:
like how can I get a cover for my story? :woman_facepalming: :woman_facepalming: :woman_facepalming:

2 Likes

You can commission (paid) someone for a drawn cover, I can recommend some if you’d like, but if you want free, here’s an art shop where you can request, there are different artists so make sure you read and look at their examples, just make sure you fill out their “form” correctly :blush:

2 Likes

thanks for now free ones are my better option

1 Like

Alright yw! there are amazing free artist in that shop! most are (edited) but still look so good! :blush:

You’re welcome! 🩵

1 Like

I’ll take a good look at it. but from what a already saw it looks good
before I forget how do I put items on my animations like glasses of whisky, cups of coffee, paper, and boxes?

those are props, so you just need to add them your character, for example:

@add Moving Box to CHARACTER

and whenever you want to remove it,

@remove Moving Box from CHARACTER

Can you make a example for each of them with my character MAVIS please :pray: :pray: :pray:

Hey Marysol.Episode what wrong with this coding?! I want my characters to exist this scene at the same size at they were I will pasted the coding in a reply

INT. FASHION LOBBY - DAY

sound peopletalking_party

@pan to zone 1
&XIAO LEE spot 0.540 228 278 in zone 1
&XIAO LEE moves to layer 1

&DAVID stands back left AND DAVID faces right
&DAVID spot 0.545 169 276 in zone 1
&DAVID moves to layer 0
@pause for 1
@pan to zone 2

&XIAO LEE spot 0.540 228 278 in zone 1
&XIAO LEE moves to layer 1

&DAVID stands back left AND DAVID faces right
&DAVID spot 0.545 169 276 in zone 1
&DAVID moves to layer 0

&LOLA stands upscreen right AND LOLA faces right
&LOLA spot 0.588 214 262 in zone 2
&LOLA moves to layer 1

&JEANNE stands upscreen right AND JEANNE faces left
&JEANNE spot 0.618 269 256 in zone 2
&JEANNE moves to layer 1

&FRANCK stands back right AND FRANCK faces left
&FRANCK spot 0.533 129 346 in zone 2
&FRANCK moves to layer 0

&HAILEY spot 0.877 107 126 in zone 2
&HAILEY moves to layer 3
&HAILEY starts idle_rear
@HAILEY faces right
@pause for 1
@HAILEY faces left

@FRANCK is talk_phone_excited_loop
@JEANNE is laugh_chuckle AND LOLA is talk_agree_happy
@pause for 1
@LOLA starts laugh_giggle AND JEANNE starts talk_agree_happy
@FRANCK starts talk_phone_excited_loop
@HAILEY faces right

@cut to zone 1
@DAVID is talk_armsraised_neutral AND XIAO LEE is laugh_giggle
@pause for 1
@DAVID starts think_rubchin AND XIAO LEE starts talk_agree_happy
@HAILEY faces left

@cut to zone 2
@LOLA is talk_agree_happy AND JEANNE is laugh_chuckle AND FRANCK is talk_phone_excited_loop

@cut to zone 1
@pause for 1
@XIAO LEE is laugh_giggle AND DAVID is laugh_giggle

@pause for 2
@cut to zone 2
@HAILEY faces right
@pause for 1
@HAILEY faces left
@pause for 1
@HAILEY faces right

sound off

@HAILEY is sigh_disappointed

    HAILEY (scream_angry)
GUYS! Ms.DEVIL IS ON HER WAY.

    HAILEY (scream_angry)
WE HAVE ABOUT 30 MINUTES UNTIL THEN.

sound scary_stab
@LOLA is idle_terrified_loop AND JEANNE is idle_terrified_loop AND FRANCK is idle_terrified_loop
@pause for 2

@cut to zone 1
@XIAO LEE is idle_terrified_loop AND DAVID is idle_worried_loop
@pause for 2

@XIAO LEE exits left AND XIAO LEE is run_athletic_neutral_loop AND DAVID exits right AND DAVID is run_athletic_neutral_loop
@pause for 2

@cut to zone 2
@FRANCK exits left AND FRANCK is run_athletic_neutral_loop

@HAILEY spot 0.877 107 126 in zone 2
@HAILEY moves to layer 3

@HAILEY run to spot 0.877 106 139 in zone 3 in 5 AND HAILEY does it while run_athletic_neutral_loop
@HAILEY moves to layer 3

@JEANNE exits left AND JEANNE is run_athletic_neutral_loop AND LOLA exits right AND LOLA is run_athletic_neutral_loop
@pause for 3

1_On the top the characters keep on popping out of nowhere at the beginning of the scene
2_on the wrong coding I told yo about

First off, they keep “popping” out of nowhere because you need to add the character first after the background before panning or cutting to a zone

The props would be like this for Mavis.

@add Moving Box to MAVIS

and whenever you want to remove it,

@remove Moving Box from MAVIS

1 Like

Hey! I did that and the paper appear in my previous scenes

1 Like

did you remove it? it will only appear if you didn’t remove it.

@remove Sheet Paper White from CHARACTER

Yeah, I did but it still appears so I have to put @remove Sheet Paper White form MAVIS in all the previous scenes

1 Like

Yes, only in the scenes you used the “Sheet Paper White” prop in

it was from the start so I had to…