Help with a type in answer choice

Yup! You would just need to add “elif”; it’d look something like:

if (CALLNAME is “NAME1") {

	MC
[NAME1]!! Help me!

} elif (CALLNAME is "NAME2") {

	MC
[*NAME2*]!! Help me!

} else {

#continue

}

You can also add a goto and label if the two scenarios of the character getting help is the same

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