Help with an error in my story


#1

INT.PHONE3

@speechbubble is 152 275 to 100%
NARRATOR

Who do you want to read?

label choice_textmessages

    NARRATOR

Messages

choice
“Cody”{

    NARRATOR

Cody: I want to take you out on a date. Would you like that?

}
“Caleb”{

    NARRATOR

Caleb: We need to talk. Can we go on a date?

}
NARRATOR

Read another one?

choice
“Yes”{
goto choice_textmessages

}
“No”{

}

    NARRATOR

Who do you want to go out with today?

choice
“Cody”{
NARRATOR

I’ll text Cody back.

@CECILIA3 is text_phone_neutral_loop

music music_peacefulstringpluck
@CECILIA3 changes into Cecwinter

INT.CABINWINTER

@cut to zone 2

@CODY changes into codywinter

@CECILIA3 enters from left to screen left AND CODY enters from left to upscreen left

@CODY walks to spot 1.280 190 2

@CODY faces left

    CODY (talk_agree_happy)

I am so happy you replied back to me. I will make sure you have a great time.

    CODY (talk_agree_happy)

Go inside, and I will get the rest of our stuff.

@CECILIA3 walks to spot 0.326 63 380 AND CECILIA3 moves to layer 1 AND CECILIA3 faces left AND CODY exits left AND CODY moves to layer 2

INT.CABIN

@CECILIA3 spot 0.830 262 192 AND CECILIA3 is sleep_sit_neutral_loop

@CODY enters from left to screen left

@CODY walks to spot 0.875 134 216

@CODY is film_phone_happy_loop

@pause for a beat

@CODY is read_phone_neutral_loop

@CODY exits right

@CODY changes into codywinter1

INT. SERVANT KITCHEN OL - DAY with TABLE SIMPLE with CHAIR at layer 1 with CHAIR1 at layer 1

@CODY spot 1.280 160 -2 AND CODY moves to layer 0 AND CODY faces right
@overlay 6540809011986432_CHAIR shifts to -195 -27
@overlay 6540809011986432_CHAIR scales to 1.936 1.936
@overlay 6540809011986432_CHAIR1 shifts to 171 6
@overlay 6540809011986432_CHAIR1 scales to 1.270 1.270
@CODY is tinker_stand_neutral_loop_rear

@pause for a beat

@CODY faces left

@pause for a beat

@CODY faces right

@pause for a beat

@CODY faces left

    CODY

(Hope she likes this.)

INT.CABIN

@CECILIA3 spot 0.830 262 192 AND CECILIA3 is sleep_sit_neutral_loop

@pause for a beat

@pause for a beat

@CECILIA3 is idle_sit_legsup_neutral_loop

    CECILIA3

(Wonder where Cody is.)

@CECILIA3 is transition_squat_to_stand_neutral AND CECILIA3 spot 0.830 212 270

@CECILIA3 is rear AND CECILIA3 faces right

@pause for a beat

@pause for a beat

    CECILIA3

(Don't see him outside. Really hope he isn't. Don't want to go out in the cold.)

@CECILIA3 exits right

INT. SERVANT KITCHEN OL - DAY with TABLE SIMPLE at layer 2 with CHAIR at layer 1 with CHAIR1 at layer 1 with DINNER3 with SUSHI1 with DINNER5

@CODY spot 1.280 160 -2 AND CODY moves to layer 0 AND CODY faces right AND CODY is tinker_stand_neutral_loop_rear AND overlay 6540809011986432_CHAIR shifts to -195 -27 AND overlay 6540809011986432_CHAIR scales to 1.936 1.936 AND overlay 6540809011986432_CHAIR1 shifts to 171 6 AND overlay 6540809011986432_CHAIR1 scales to 1.270 1.270 AND overlay 6540809011986432_DINNER3 shifts to -21 117 AND overlay 6540809011986432_DINNER3 scales to 0.262 0.262 AND overlay 6540809011986432_SUSHI1 shifts to 198 115 AND overlay 6540809011986432_SUSHI1 scales to 0.414 0.414 AND overlay 6540809011986432_DINNER5 shifts to 102 72 AND overlay 6540809011986432_DINNER5 scales to 0.424 0.424

@CODY is idle AND CODY faces left AND CECILIA3 spot 1.280 -125 0 in zone 1 at layer 0
@CECILIA3 walks to spot 1.280 53 8

    CECILIA3 (talk_agree_happy)

There you are.

    CECILIA3 (talk_neutral_atcamera_loop)

Wh- What is this? This looks yummy!

@CECILIA3 is idle AND CODY is idle_awkward_scratch_loop

@pause for a beat

    CODY (talk_excited_happy)

I wanted to make you something.

    CODY (talk_agree_happy)

Come have a sit and lets eat.

@CECILIA3 is idle_sit_neutral_loop AND CECILIA3 moves to layer 1 AND CODY spot 1.280 233 17 AND CODY is idle_sit_neutral_loop AND CODY moves to layer 1

@CECILIA3 is talk_sit_neutral_loop
@speechbubble is 158 329 to 100%
NARRATOR

We talked and ate.

@CODY is laugh_sit_giggle

    NARRATOR

I can't believe he handmade all this.

@CECILIA3 is idle_sit_neutral_loop AND CODY is talk_sit_neutral_loop

@transition fade out

INT. SERVANT KITCHEN OL - DAY with TABLE SIMPLE with CHAIR at layer 1 with CHAIR1 at layer 1

@CECILIA3 spot 1.280 50 0 AND CECILIA3 is idle_sit_neutral_loop AND CECILIA3 moves to layer 1 AND CECILIA3 faces right AND CODY spot 1.280 233 17 AND CODY is idle_sit_neutral_loop AND CODY moves to layer 1
CECILIA3 (talk_sit_coy)

You are a great cook. I am very impressed.

    CODY (talk_sit_neutral_loop)

I am happy you like it and I have another surprise for you.
Please stand up.

@CECILIA3 is idle AND CECILIA3 moves to layer 0 AND CODY is idle AND CODY moves to layer 0 AND overlay 6540809011986432_CHAIR shifts to 34 -6 AND overlay 6540809011986432_CHAIR scales to 1.431 1.431
CODY (talk_neutral_loop)

Turn around please.

@CODY is idle AND CECILIA3 faces left

    CECILIA3

(I am getting nervous.)

@CODY walks to spot 1.280 160 24

    NARRATOR

I felt him put something over my eyes.

INT. SERVANT KITCHEN OL - DAY with TABLE SIMPLE with CHAIR at layer 1 with CHAIR1 at layer 1 with BLINDFOLD
@CODY spot 1.280 160 24 AND CECILIA3 spot 1.280 48 4 AND overlay 6540809011986432_BLINDFOLD shifts to -3 331 AND overlay 6540809011986432_BLINDFOLD scales to 0.586 0.586
@CECILIA3 walks to spot 1.280 20 1 AND overlay 6540809011986432_BLINDFOLD shifts to -40 334 AND overlay 6540809011986432_BLINDFOLD scales to 0.586 0.586

    NARRATOR

He helped me walk out of the kitchen towards the next surprise.

INT. COZY CABIN - NIGHT with BLINDFOLD in zone 2 with CAKE in zone 2 with PLATE in zone 2 at layer 0 with RUG at layer -1

@cut to zone 2

@CODY spot 0.642 218 228 AND CODY is idle_sit_legsup_neutral_loop AND CECILIA3 spot 0.642 80 229 AND CECILIA3 is idle_sit_legsup_neutral_loop AND CECILIA3 faces right AND overlay 6540809011986432_RUG shifts to -14 54 in zone 2 AND overlay 6540809011986432_RUG scales to 1.000 1.000 in zone 2 AND overlay 6540809011986432_BLINDFOLD shifts to 102 328 in zone 2 AND overlay 6540809011986432_BLINDFOLD scales to -0.259 -0.259 in zone 2 AND overlay 6540809011986432_PLATE shifts to 71 138 in zone 2 AND overlay 6540809011986432_PLATE scales to 0.155 0.155 in zone 2 AND overlay 6540809011986432_CAKE shifts to 87 142 in zone 2 AND overlay 6540809011986432_CAKE scales to 0.345 0.345 in zone 2
@speechbubble is 160 367 to 100%
NARRATOR

Cody took off the blind fold.

@overlay BLINDFOLD clear

    CECILIA3 (talk_sit_legsup_neutral_loop)

This room is very cozy and that cake-

Looks delicious!

@CECILIA3 is idle_sit_legsup_neutral_loop

    CODY (talk_sit_legsup_neutral_loop)

I have my own bakery. And would love for you to have some.

INT. COZY CABIN - NIGHT with CAKE6 in zone 2 with PLATE in zone 2 at layer 1 with PLATE4 in zone 2 at layer 0 with CAKE1 in zone 2 with RUG at layer -1

@cut to zone 2

@CODY spot 0.642 218 228 AND CODY is idle_sit_legsup_neutral_loop AND CECILIA3 spot 0.642 80 229 AND CECILIA3 moves to layer -1 AND CECILIA3 is idle_sit_legsup_neutral_loop AND CECILIA3 faces right AND overlay 6540809011986432_BLINDFOLD shifts to 102 328 in zone 2 AND overlay 6540809011986432_BLINDFOLD scales to -0.259 -0.259 in zone 2 AND overlay 6540809011986432_PLATE shifts to 71 138 in zone 2 AND overlay 6540809011986432_PLATE scales to 0.155 0.155 in zone 2 AND overlay 6540809011986432_CAKE6 shifts to 87 142 in zone 2 AND overlay 6540809011986432_CAKE6 scales to 0.345 0.345 in zone 2 AND overlay 6540809011986432_PLATE4 shifts to 78 198 in zone 2 AND overlay 6540809011986432_PLATE4 scales to 0.086 0.086 in zone 2 AND overlay 6540809011986432_CAKE1 shifts to 78 201 in zone 2 AND overlay 6540809011986432_CAKE1 scales to 0.362 0.362 in zone 2 AND overlay 6540809011986432_RUG shifts to -20 30 in zone 2 AND overlay 6540809011986432_RUG scales to 1.000 1.000 in zone 2
@speechbubble is 155 424 to 100%
NARRATOR

The strawberries filled the room with it's scent.

I coudn't wait to take a bite of the cake.

When I was about to. I saw Cody moving forward. I was trying to figure out what he was doing but it was too late.

INT.STRAWBERRY
@speechbubble is 169 178 to 100%
NARRATOR

He got a strawberry in one hand with the frosting on it and speared it on my face. I brought some on his face for payback.

@pan to zone 3

    NARRATOR

He licked his lips and smiled. We stared at each and started to laugh.

@pan to zone 1

@pan to zone 3

INT. COZY CABIN - NIGHT with CAKE6 in zone 2 with PLATE in zone 2 at layer 1 with PLATE4 in zone 2 at layer 0 with CAKE1 in zone 2 with RUG at layer -1

@cut to zone 2

@CODY spot 0.642 218 228 AND CODY is idle_sit_legsup_neutral_loop AND CECILIA3 spot 0.642 80 229 AND CECILIA3 moves to layer -1 AND CECILIA3 is idle_sit_legsup_neutral_loop AND CECILIA3 faces right AND overlay 6540809011986432_BLINDFOLD shifts to 102 328 in zone 2 AND overlay 6540809011986432_BLINDFOLD scales to -0.259 -0.259 in zone 2 AND overlay 6540809011986432_PLATE shifts to 71 138 in zone 2 AND overlay 6540809011986432_PLATE scales to 0.155 0.155 in zone 2 AND overlay 6540809011986432_CAKE6 shifts to 87 142 in zone 2 AND overlay 6540809011986432_CAKE6 scales to 0.345 0.345 in zone 2 AND overlay 6540809011986432_PLATE4 shifts to 78 198 in zone 2 AND overlay 6540809011986432_PLATE4 scales to 0.086 0.086 in zone 2 AND overlay 6540809011986432_CAKE1 shifts to 78 201 in zone 2 AND overlay 6540809011986432_CAKE1 scales to 0.362 0.362 in zone 2 AND overlay 6540809011986432_RUG shifts to -20 30 in zone 2 AND overlay 6540809011986432_RUG scales to 1.000 1.000 in zone 2
@speechbubble is 155 424 to 100%

    NARRATOR

Our eyes connected as our bodies moved closer to each other. And left the night a very pleasant night.

INT.BED6 with BED

@CODY spot 2.415 243 -525 AND CECILIA3 spot 2.361 82 -524 AND CECILIA3 faces right
@speechbubble is 166 248 to 100% with tail_top_right

@CECILIA3 is rear

    CODY
(She looks amazing when she is asleep. It feels so right when she is next to me when I wake up next to her.)

@CECILIA3 faces right AND CECILIA3 is idle

    CODY (talk_agree_happy)

Good morning Cecilia. I hope you slept well today.

    CECILIA3 (talk_flirt_coy)

I slept very good.

    CECILIA3 (talk_agree_happy)

I feel very refreshed and relax.

@CODY walks to spot 2.415 156 -534

@CODY is kiss_cheek_give AND CECILIA3 is kiss_cheek_receive

@CECILIA3 is idle AND CODY exits right
@CODY spot 2.415 465 -45
CODY

Go get dress and meet me in the kitchen.

INT. SERVANT KITCHEN OL - DAY with TABLE SIMPLE at layer 3 with CHAIR at layer 1 with CHAIR1 at layer 1 with PANCAKES1 with BREAKFAST

@add Bagel Cream Cheese to CODY

@CODY spot 1.280 160 -2 AND CODY moves to layer 0 AND CODY faces right AND CODY is eat_food_hand_neutral AND overlay 6540809011986432_BREAKFAST shifts to 21 147 AND overlay 6540809011986432_BREAKFAST scales to 0.424 0.424 AND overlay 6540809011986432_CHAIR shifts to 57 -9 AND overlay 6540809011986432_CHAIR scales to 1.540 1.540 AND overlay 6540809011986432_PANCAKES1 shifts to 120 120 AND overlay 6540809011986432_PANCAKES1 scales to 1.000 1.000
@CECILIA3 changes into snowy

@CODY faces left

@CODY is eat_food_hand_neutral

@remove Bagel Cream Cheese from Cody

@CECILIA3 enters from left to screen left AND CECILIA3 moves to layer 1 AND CODY is idle

@CECILIA3 is idle_sit_neutral_loop

@speechbubble is 137 96 to 100% with tail_top_right

    CECILIA3 (talk_sit_coy)

You keep on impressing me more and more.

    CODY (talk_agree_happy)

I already ate. Enjoy your breakfast and I will go change.

@CODY exits left AND CECILIA3 is idle_sit_neutral_loop

INT. SERVANT KITCHEN OL - DAY with TABLE SIMPLE at layer 3 with CHAIR at layer 1 with CHAIR1 at layer 1

@CECILIA3 spot 1.280 160 -2 AND CECILIA3 moves to layer 0 AND CECILIA3 is tinker_stand_neutral_loop_rear AND overlay 6540809011986432_CHAIR shifts to 57 24 AND overlay 6540809011986432_CHAIR scales to 1.216 1.216

@CODY changes into codyw

@CODY enters from left to screen left

@CECILIA3 is idle AND CECILIA3 faces left

    CODY (talk_agree_happy)

Put something warm on and meet me outside.

@CODY exits left AND CECILIA3 is think_rubchin

INT.CABINWINTER

@CECILIA3 changes into snowy1
@zoom on 455 164 to 264% in 0
@cut to zone 2

@speechbubble reset

@CECILIA3 spot 0.362 126 340 AND CECILIA3 faces right AND CODY spot 0.362 173 344

    CECILIA3 (talk_agree_happy)

So what did you want to do outside, in the cold.

@CODY is tinker_kneel_neutral_loop_rear

    NARRATOR

I watched him play in the snow. Till I saw what he was doing.

@CECILIA3 is tinker_kneel_neutral_loop_rear

@transition fade out black

INT.CABINWINTER with SNOWMAN in zone 2 at layer 0

@cut to zone 2
@zoom on 455 164 to 264% in 0
@CECILIA3 spot 0.362 142 339 AND CECILIA3 faces right AND CECILIA3 is rear AND CODY spot 0.362 174 326 AND overlay 6540809011986432_SNOWMAN shifts to 99 131 in zone 2 AND overlay 6540809011986432_SNOWMAN scales to 0.514 0.514
@CECILIA3 walks to spot 0.362 105 333

@CECILIA3 is idle AND CECILIA3 faces right

    CECILIA3 (think_rubchin)

The snowman is missing something.

@CECILIA3 is idle AND CODY is tinker_stand_neutral_loop_rear AND CODY faces right

INT.CABINWINTER with SNOWMAN1 in zone 2 at layer 0

@cut to zone 2
@zoom on 455 164 to 264% in 0
@CECILIA3 spot 0.362 105 333 AND CECILIA3 faces right AND CODY spot 0.362 174 326 AND overlay 6540809011986432_SNOWMAN1 shifts to 99 131 in zone 2 AND overlay 6540809011986432_SNOWMAN1 scales to 0.514 0.514

    CECILIA3 (talk_excited_happy)

That's perfect. I haven't built a snowman since I was little.

@CODY walks to spot 0.362 129 337

    NARRATOR

Cody grabbed my waist.

@CECILIA3 spot 0.362 105 333 and CECILIA3 faces right
@CODY spot 0.362 130 334 and CODY faces right
@CECILIA3 moves to layer 1
@CODY moves to layer 2
@CECILIA3 starts kiss_makeout_loop
@CODY starts kiss_makeout_loop_rear

INT.CABINWINTER with SNOWMAN1 in zone 2 at layer 0 with effect SNOW

@cut to zone 2
@CECILIA3 spot 0.362 105 333 AND CECILIA3 faces right AND CODY spot 0.362 174 326 AND overlay 6540809011986432_SNOWMAN1 shifts to 99 131 in zone 2 AND overlay 6540809011986432_SNOWMAN1 scales to 0.514 0.514
@CECILIA3 spot 0.362 105 333 and CECILIA3 faces right
@CODY spot 0.362 130 334 and CODY faces right
@CECILIA3 moves to layer 1
@CODY moves to layer 2
@CECILIA3 starts kiss_makeout_loop
@CODY starts kiss_makeout_loop_rear

    NARRATOR

I felt something cold hit my face. I looked out of the corner of my eye and saw it started to snow.

His warmth kept me from shivering. And I held onto him tighter.

@zoom reset
INT.SNOWKISS

@cut to zone 1

@pause for a beat

@pause for a beat

    NARRATOR

This moment, I felt my heart longing for his

@pause for a beat

@pause for a beat

INT.CABINNIGHT2 with FIREPIT at layer 3 with CABINCHAIR2 at layer -1 with CABINCHAIR with effect SNOW
@speechbubble is 139 144 to 100% with tail_top_right
@zoom reset
@cut to zone 3

@zoom on 160 284 to 100% in 0
@CODY spot 0.605 226 246 AND CODY moves to layer 1 AND CODY is idle_sit_neutral_loop AND CECILIA3 spot 0.588 55 276 AND CECILIA3 moves to layer 0 AND CECILIA3 is idle_sit_neutral_loop AND CECILIA3 faces right AND CECILIA3 moves to layer 0 AND overlay 6540809011986432_CABINCHAIR shifts to 77 24 in zone 3 AND overlay 6540809011986432_CABINCHAIR scales to 1.072 1.072 AND overlay 6540809011986432_CABINCHAIR2 shifts to 194 105 in zone 3 AND overlay 6540809011986432_CABINCHAIR2 scales to 1.090 1.090 AND overlay 6540809011986432_FIREPIT shifts to -22 93 in zone 3 AND overlay 6540809011986432_FIREPIT scales to 1.000 1.000
@speechbubble is 152 416 to 100%
NARRATOR

We both decided to sit around the fire to keep warm. But my body was almost warm from his kiss that ran through my whole body.

@speechbubble is 163 135 to 100% with tail_top_right
CODY (talk_sit_coy)

Would you like to roast some marshmallows?
    CECILIA3 (talk_sit_doubtful)

Sure, why not.

INT.CABINNIGHT2 with FIREPIT at layer 3 with CABINCHAIR2 at layer -1 with CABINCHAIR with MASHMALLOWS2 with STICK with effect SNOW

@zoom reset
@cut to zone 3

@zoom on 160 284 to 100% in 0
@CODY spot 0.605 226 246 AND CODY moves to layer 1 AND CODY is idle_sit_neutral_loop AND CECILIA3 spot 0.588 55 276 AND CECILIA3 moves to layer 0 AND CECILIA3 is idle_sit_neutral_loop AND CECILIA3 faces right AND CECILIA3 moves to layer 0 AND overlay 6540809011986432_CABINCHAIR shifts to 77 24 in zone 3 AND overlay 6540809011986432_CABINCHAIR scales to 1.072 1.072 AND overlay 6540809011986432_CABINCHAIR2 shifts to 194 105 in zone 3 AND overlay 6540809011986432_CABINCHAIR2 scales to 1.090 1.090 AND overlay 6540809011986432_FIREPIT shifts to -22 93 in zone 3 AND overlay 6540809011986432_FIREPIT scales to 1.000 1.000 AND overlay 6540809011986432_MASHMALLOWS2 shifts to 98 132 in zone 3 AND overlay 6540809011986432_MASHMALLOWS2 scales to 0.532 0.532 AND overlay 6540809011986432_STICK shifts to 113 198 in zone 3 AND overlay 6540809011986432_STICK scales to -0.260 -0.260

@pause for a beat

INT.CABINNIGHT2 with FIREPIT at layer 3 with CABINCHAIR2 at layer -1 with CABINCHAIR with MASHMALLOWS3 with STICK1 with effect SNOW

@zoom reset
@cut to zone 3

@zoom on 160 284 to 100% in 0
@CODY spot 0.605 226 246 AND CODY moves to layer 1 AND CODY is idle_sit_neutral_loop AND CECILIA3 spot 0.588 55 276 AND CECILIA3 moves to layer 0 AND CECILIA3 is idle_sit_neutral_loop AND CECILIA3 faces right AND CECILIA3 moves to layer 0 AND overlay 6540809011986432_CABINCHAIR shifts to 77 24 in zone 3 AND overlay 6540809011986432_CABINCHAIR scales to 1.072 1.072 AND overlay 6540809011986432_CABINCHAIR2 shifts to 194 105 in zone 3 AND overlay 6540809011986432_CABINCHAIR2 scales to 1.090 1.090 AND overlay 6540809011986432_FIREPIT shifts to -22 93 in zone 3 AND overlay 6540809011986432_FIREPIT scales to 1.000 1.000 AND overlay 6540809011986432_MASHMALLOWS3 shifts to 98 132 in zone 3 AND overlay 6540809011986432_MASHMALLOWS3 scales to 0.532 0.532 AND overlay 6540809011986432_STICK1 shifts to 113 198 in zone 3 AND overlay 6540809011986432_STICK1 scales to -0.260 -0.260

@pause for a beat

INT.CABINNIGHT2 with FIREPIT at layer 3 with CABINCHAIR2 at layer -1 with CABINCHAIR with MASHMALLOWS4 with STICK2 with effect SNOW

@zoom reset
@cut to zone 3

@zoom on 160 284 to 100% in 0
@CODY spot 0.605 226 246 AND CODY moves to layer 1 AND CODY is idle_sit_neutral_loop AND CECILIA3 spot 0.588 55 276 AND CECILIA3 moves to layer 0 AND CECILIA3 is idle_sit_neutral_loop AND CECILIA3 faces right AND CECILIA3 moves to layer 0 AND overlay 6540809011986432_CABINCHAIR shifts to 77 24 in zone 3 AND overlay 6540809011986432_CABINCHAIR scales to 1.072 1.072 AND overlay 6540809011986432_CABINCHAIR2 shifts to 194 105 in zone 3 AND overlay 6540809011986432_CABINCHAIR2 scales to 1.090 1.090 AND overlay 6540809011986432_FIREPIT shifts to -22 93 in zone 3 AND overlay 6540809011986432_FIREPIT scales to 1.000 1.000 AND overlay 6540809011986432_MASHMALLOWS4 shifts to 98 132 in zone 3 AND overlay 6540809011986432_MASHMALLOWS4 scales to 0.532 0.532 AND overlay 6540809011986432_STICK2 shifts to 113 198 in zone 3 AND overlay 6540809011986432_STICK2 scales to -0.260 -0.260

@pause for a beat

INT.CABINNIGHT2 with FIREPIT at layer 3 with CABINCHAIR2 at layer -1 with CABINCHAIR with MASHMALLOWS1 with STICK3 with effect SNOW

@zoom reset
@cut to zone 3

@zoom on 160 284 to 100% in 0
@CODY spot 0.605 226 246 AND CODY moves to layer 1 AND CODY is idle_sit_neutral_loop AND CECILIA3 spot 0.588 55 276 AND CECILIA3 moves to layer 0 AND CECILIA3 is idle_sit_neutral_loop AND CECILIA3 faces right AND CECILIA3 moves to layer 0 AND overlay 6540809011986432_CABINCHAIR shifts to 77 24 in zone 3 AND overlay 6540809011986432_CABINCHAIR scales to 1.072 1.072 AND overlay 6540809011986432_CABINCHAIR2 shifts to 194 105 in zone 3 AND overlay 6540809011986432_CABINCHAIR2 scales to 1.090 1.090 AND overlay 6540809011986432_FIREPIT shifts to -22 93 in zone 3 AND overlay 6540809011986432_FIREPIT scales to 1.000 1.000 AND overlay 6540809011986432_MASHMALLOWS1 shifts to 98 132 in zone 3 AND overlay 6540809011986432_MASHMALLOWS1 scales to 0.532 0.532 AND overlay 6540809011986432_STICK3 shifts to 113 198 in zone 3 AND overlay 6540809011986432_STICK3 scales to -0.260 -0.260

@pause for a beat
@speechbubble is 155 383 to 100%

    NARRATOR

As we waited for our marshmallows to be a perfect crisp. We both made our very own smores.

It was very good. Filled my stomach up. But the only sweetness I wanted on my lips. Was his lips on mine.

@speechbubble reset

INT.BED6 with BED

@CECILIA3 changes into Cecwinter

@CODY changes into codywinter

@CODY spot 2.415 243 -525 AND CECILIA3 spot 2.361 82 -524 AND CECILIA3 faces right
@speechbubble is 166 248 to 100% with tail_top_right

@CECILIA3 is rear

    NARRATOR

I felt something rubbed against my leg.

@CECILIA3 is idle AND CECILIA3 faces right

    CODY (talk_agree_happy)

Good morning sleepy head. We need to go so we can beat the traffic.

    CECILIA3 (talk_exhausted)

Oh, okay.

INT.CABINWINTER with SNOWMAN1 in zone 2

@CECILIA3 spot 1.280 160 -15 AND CECILIA3 faces left AND CODY spot 1.280 39 2 AND CODY faces right AND overlay 6540809011986432_SNOWMAN1 shifts to 81 135 in zone 2 AND overlay 6540809011986432_SNOWMAN1 scales to 0.514 0.514
@pan to zone 2

@pause for a beat

@pan to zone 1

@CECILIA3 is sigh_disappointed

    CODY (talk_neutral)

What's wrong Cecilia.

@CECILIA3 faces left

@speechbubble is 166 155 to 100% with tail_top_right

    CECILIA3 (talk_explain_neutral)

Just thinking about our night and how I wish we didn't have to leave this place.

@speechbubble reset

    NARRATOR

Cody pulled me closer to him and smiled. I knew what he was going to do and closed my eyes. Relaxed my body as his lips found mine again.

@CECILIA3 spot 1.280 160 -15 and CECILIA3 faces left
@CODY spot 1.280 72 -10 and CODY faces left
@CECILIA3 moves to layer 1
@CODY moves to layer 2
@CECILIA3 starts kiss_makeout_loop
@CODY starts kiss_makeout_loop_rear

NARRATOR

I couldn’t help but smile.

@pause for a beat

}
“Caleb”
}

I am trying to do the scene with Caleb but keeps bringing up an error so I have been changing things for an example adding { or taking away { but cant figure it out


#2

woah. You know it’d be easier to help if you just took a screen shot and put the error next to it


#3

Umm that’s kind of a lot. Just post a screenshot of the error and where you think the error is in your script?


#4

here


#5

Show me more of the script below the line that has an error


#7

Yes
Can you show us what is below


#8

Moved to Directing Helps and Tips since it involves coding/scripting. Make sure to check out our Forum Tutorial for more info about where to correctly create topics. :wink:


#9

Hi.
I believe this might be a case of when the SE says there’s an error at a line but the error really is located somewhere else.

At the end of alll that long script you’ve posted, if the word “caleb” is a choice allternative (it looks like it might be) you’re missing a opening bracket {
I think this is what’s causing your error message.

<3

Ps. I’m going to give you a suggestion.
If I were you, instead of putting the whole date with cody inside the first allternative of the choice, I’d make a goto and put it all under a exclusive label, named ex Cody or Date_Cody, after all the choice allterantives been listed. Makes it easier to keep track, both for you and the SE, And then do the same for Caleb.
As long as you have proper goto to and from the labels there shouldn’t be any problem.


#10

@RYAN close please i figured it out


#11

Ryan left, tag @Sydney_H


#12

#13

Topic closed by OP request. :wink: