if (choose_outfit is “Skirt And Shirt”){ @ELENI changes into Eleni_Smart1
}else (choose_outfit is “Yellow Dress”){ @ELENI changes into Eleni_Smart2
}
Take the gains out, put the choice option next to the word choice, and refer to this in the future for dressing games to make it simpler. Once you gain a flag, you cannot ungain it so your readers may not end up in the same outfit for the future.
Actually, wait. If she is changing into the outfits directly into the next scene, then you don’t even need the if/else because they stay in the outfits until you change them again.
So say she gets undressed, then wants to change back, that’d be the only time you need the if/else. Otherwise, they stay in their outfits until dictated by you or the choices given by you in another dressing game.