Adding gains is a bad idea when it comes to a dressing game btw (you can still use them but it’s way more work than a choice name and option method because you need to give them individual yes or no’s when it comes to confirming your choice).
Here’s an example of what you can write:
And then to remember it:
if (dress_pretty is “devil”) {
NARR
Scene for remembering to wear the devil outfit goes here.
} elif (dress_pretty is “sexy teacher”) {
NARR
Scene for remembering to wear the sexy teacher outfit goes here.
} else {
NARR
Scene for remembering to wear the agent outfit goes here.