Help with this arrow changing outfit


I don’t know why this is showing error
somebody plz help me! :pray:t2:

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Have you tried having the create commands on separate lines by themselves?

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No
but how it is done. I don’t know :woman_shrugging:t2:

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Are the overlays being reviewed or have it been accepted?

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&ui LEFT_ARROW create
&ui LEFT_ARROW shifts to 7 187 in zone # in 0 AND ui LEFT_ARROW scales to 0.8 0.8 in zone # in 0 AND ui LEFT_ARROW opacity 1 in 0

You could try that, obv with substituting your zone number and the shift coordinates for the other arrow. :see_no_evil:
If it works, you’ll also need to make sure your overlays don’t overlap each other because their transparent area also counts.

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I do have the same for right arrow?

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Overlays are been accepted
It is error for maybe sub ordinates

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Oh k,

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Yes, I would suggest using that format for all of the overlays you’re adding in via the create command. :blush:

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Thank you :innocent:

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still it showing error

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you know any other reason

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You could also try separating them:
&ui LEFT_ARROW create
&ui LEFT_ARROW shifts to 7 187 in zone # in 0
&ui LEFT_ARROW scales to 0.8 0.8 in zone # in 0
&ui LEFT_ARROW opacity 1 in 0

And that way, when you save, it might help isolate the problem to one of the lines. I honestly can’t see any problem, but it might just be that I’m blind to it. :skull:


OHHHH!!! You don’t have any dialogue on the line above!:

JENNIFER (dustoff_neutral_loop)
You need dialogue here.

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In above every line?
I really don’t get what is the error :woman_shrugging:t2:
my head is about to explode :exploding_head:

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Whenever you have a character name and then an animation in brackets, you need to have dialogue (or a thought bubble) directly on the line below it.

But if you dont want her to say anything, you could just have:
@JENNIFER starts dustoff_neutral_loop
or
@JENNIFER is dustoff_neutral_loop
or
&JENNIFER is dustoff_neutral_loop

That way, the script won’t be needing a dialogue with the animation.

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