No matter what I try I can get my character to move and not the horse when attempting to get the horse to gallop along with my character. It is very frustrating and I was hoping for some guidance on how to best programme and direct horse movement.
Hey! I’m not sure if I understood correctly: are you talking about a riding sequence or about a sequence where the character is running and the horse galloping next to them?
If it should be a riding sequence, this is how I’ve done it in my story:
example
(the horses are called Jacky and Stardust and the riders are Valerie and Aylin) @VALERIE faces right AND AYLIN faces right AND JACKY faces right AND STARDUST faces right AND VALERIE spot 0.704 183 142 in zone 1 at layer 3 AND AYLIN spot 0.677 96 184 in zone 1 at layer 1 AND JACKY spot 0.686 104 171 in zone 1 at layer 0 AND STARDUST spot 0.695 182 150 in zone 1 at layer 2 AND VALERIE starts ride_horse_walk_neutral_loop AND AYLIN starts ride_horse_trot_neutral_loop AND STARDUST starts walk_neutral_loop AND JACKY starts walk_neutral_loop (NOTE: this is a place off-screen!!!)
&pan to zone 3 in 7
&STARDUST walks to spot 0.695 199 158 in zone 3 in 7 AND JACKY walks to spot 0.686 96 186 in zone 3 in 7 AND AYLIN walks to spot 0.677 85 200 in zone 3 in 7 AND VALERIE walks to spot 0.704 197 150 in zone 3 in 7 AND VALERIE does it while ride_horse_walk_neutral_loop AND AYLIN does it while ride_horse_trot_neutral_loop AND STARDUST does it while walk_neutral_loop AND JACKY does it while walk_neutral_loop THEN VALERIE starts idle_ride_horse_neutral_loop AND AYLIN starts idle_ride_horse_neutral_loop (the last ‘then’ part is just the part where they stop and stand still at one spot)
tipp: if you have a looping background, you can also just make them move at the same spot and it will still look as if they were moving