First, if all place the tray and scale it on thr starting position nad than give opacity to not have the weird glitch visible on the app where you see it for a millisecond on another place and in another size.
And then animate it
if the first position is the start position of the tear and thesecond where it should go:
@SWEET DELORIA starts cry_sob_sad_loop
@overlay TEAR2 create
@overlay TEAR2 opacity 1
@overlay 5311933419945984_TEAR2 shifts to 215 369 in zone 2 in 0
@overlay 5311933419945984_TEAR2 scales to 0.056 0.056
@overlay TEAR2 opacity 1 in 1
@pause for 1
@overlay 5311933419945984_TEAR2 shifts to 219 372 in zone 2 in 2
But check your coordinates in the second spot because you shift it only a few pixels so this might be the real reason why it doesn’t look like moving.
I in your place would first try it without the easing function and ad them later if the linear will not work as intended - the linear is best for testing in my opinion