How can I get the sound and the action to match up?

The sound slap is very fast and when I try to pair it with the action slapface, the sound plays as she swings her arm. Is there a way to get the sound to play as the hand makes contact with the character’s face? Below is my coding.

sound slap
volume sound 100 0
@URSALA is slapface_give_angry and CAMILLA is slapface_receive_angry and MDL3 is react_gasp_dismayed

1 Like

I don’t have very good experience with sounds but may I suggest this?
I don’t know if this will work but it won’t hurt to try!
Here:
@URSALA is slapface_give_angry and CAMILLA is slapface_receive_angry and sound slap and MDL3 is react_gasp_dismayed

1 Like

If that dosn’t work than try this.

sound slap
@URSALA is slapface_give_angry and CAMILLA is slapface_receive_angry and MDL3 is react_gasp_dismayed

You don’t need the volume thing in my opinion lol

1 Like

I will try it, though I’ve never seen it used that way. I’ll let you know my result.

1 Like

Thanks!

1 Like

I have other music playing in the scene thats why I have the volume.

1 Like

Oh, the music should turn off when a sound plays.

I got a code error but thank you for suggestions!

No problem, sorry it didn’t work.

1 Like

Wait! I can’t believe I didn’t think of this before!!! Try this:

&URSALA is slapface_give_angry and CAMILLA is slapface_receive_angry and MDL3 is react_gasp_dismayed
sound slap
volume sound 100 0

Remember the “&” symbol!!!

1 Like

Try something like this

&URSALA is slapface_give_angry and CAMILLA is slapface_receive_angry and MDL3 is react_gasp_dismayed
@pause for 0.5
volume sound 100 0
sound slap

Play around with the pause until it matches up

3 Likes

This worked thank you !

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.