How can I have a button that's always tappable?

Apologies if the title isn’t clear. I’d like to have a ‘Help’ and ‘Exit’ button at the bottom right hand corner that you can always click throughout the episode/story.

I understand that the buttons will have to be overlays, but I’m just not sure how I would code it to be click-able throughout.

Thanks :heart:

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The code is this:

tappable
“YOUR OVERLAY NAME”{

This part is like the choices

}”YOUR OVERLAY NAME”{

This part is like the choices

}

Hope this helps :grin:

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Thank you so much! :smiley:

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you cant really do being tappable is like a choice, so they have to tap it, and if they dont they will be stuck

also why would you need that at all?

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Ah, okay. Thanks anyway.

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I dont think this solves the describet problem - this way reder can tapp only in the specific moment the code is there but she want the button to be on scene all the time and all the time tappable - which I understand so that reader can see any amout of scene and alwys tapp on it

I am thinking about how to do it and since it works as choise you will have to put it to every doalogue or scene so reader can eather tap to go on or tap to go for help…

You will need one big overlay covering whole screen (I called it GO_ON in the example below)- this one will be for the simulation of normal tapp so reader will not get stuck, and smaller one on higher layer for the help button and exit button.

And it would look but like this

NARR
blablabla 1
tapable
“GO_ON”{
}“HELP”{
goto help
}“EXIT”{
goto exit
}
NARR
blablabla 2
tapable
“GO_ON”{
}“HELP”{
goto help
}“EXIT”{
goto exit
}
NARR
blablabla 3
tapable
“GO_ON”{
}“HELP”{
goto help
}“EXIT”{
goto exit
}

ad so on - each line of code which wil basicly need such small choice to keep the overlay working all the time

Dunno but I cant find simplier solution.

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