How can I throw a character in scene limelight

You will need to spot them out of the scene very fast, doing an animation such as crowdsurf, fall, slap recieve, or punch recieve.

command should look something like this.
@charactername walks to spot (CHARACTER SCALE) (X COORDINATE OF WHERE THEY END UP) (Y COORDINATE OF WHERE THEY END UP) in (SMALL NUMBER OF SECONDS) and charactername does it while (ANIMATION)

Ideally, you’d spot them out of the scene with a relatively high Y coordinate if you really wanted to make it look like they’re flying, but the important part is that the character needs their final destination to be offscreen.