How do I get the characters outfits to change depending on a choice


#1

So there’s basically 8 options to choose from (All costumes) And the reader can choose which costume they would like but I want a different characters outfit to match that choice… How do I do that? :heart:


#2

I suggest going to youtube and watching Joseph Evan’s tutorial videos


#3

So you would need to use the “Choice name and Option” method to remember the choice that was chosen. Learn how to do that here: HOW TO: Remember Past Choices (if/elif/else)
And here’s an example of how to set up the dressing game choice: Simple Dressing Game

Then to get the other character to match whatever the reader chose, use the if/elif/else

if (choice_name is “Costume 1”) {
@CHARACTER changes into Match_1

} elif (choice_name is “Costume 2”) {
@CHARACTER changes into Match_2

} elif (choice_name is “Costume 3”) {
@CHARACTER changes into Match_3

} elif (choice_name is “Costume 4”) {
@CHARACTER changes into Match_4

} elif (choice_name is “Costume 5”) {
@CHARACTER changes into Match_5

} elif (choice_name is “Costume 6”) {
@CHARACTER changes into Match_6

} elif (choice_name is “Costume 7”) {
@CHARACTER changes into Match_7

} else {
@CHARACTER changes into Match_8
}


#4

Thank you so much!!


#5

I don’t understand mine says that the outfit does not exist.

this is my code:

choice (OUTFIT_1)
“Outfit 1”{

@YOU walks to upscreen left in zone 3

@YOU changes into YOU_dressdate

#Change the word MC_outfit1 to whatever your first outfit’s filename is - e.g. RACHEL_smart_casual

}
“Outfit 2”{

@YOU walks to upscreen left in zone 3

@YOU changes into YOU_dressdate1

#Change the word MC_outfit2 to whatever your second outfit’s filename is - e.g. RACHEL_winter_clothes

}
“Outfit 3”{

@YOU walks to upscreen left in zone 3

@YOU changes into YOU_dressdate2

}

@YOU walks to screen center in zone 2

@pause for a beat

    YOU (think_rubchin)
(Shall I wear this or try something else?)

choice
“Wear this outfit.”{

    YOU (idle_headbob_neutral_loop)
(This is perfect!)

}
“Try something else.”{

goto dressing_game

}
choice (OUTFIT_1)
“Outfit 1”{

@YOU walks to upscreen left in zone 3

@YOU changes into YOU_dressdate

#Change the word MC_outfit1 to whatever your first outfit’s filename is - e.g. RACHEL_smart_casual

}
“Outfit 2”{

@YOU walks to upscreen left in zone 3

@YOU changes into YOU_dressdate1

#Change the word MC_outfit2 to whatever your second outfit’s filename is - e.g. RACHEL_winter_clothes

}
“Outfit 3”{

@YOU walks to upscreen left in zone 3

@YOU changes into YOU_dressdate2

}

@YOU walks to screen center in zone 2

@pause for a beat

    YOU (think_rubchin)
(Shall I wear this or try something else?)

choice
“Wear this outfit.”{

    YOU (idle_headbob_neutral_loop)
(This is perfect!)

}
“Try something else.”{

goto dressing_game

}

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

if (OUTFIT_1 is “Option 1”) {
@YOU changes into Outfit1

} elif (OUTFIT_1 is “Option 2”) {
@YOU changes into Outfit2

} else {
@YOU changes into Outfit3
}

HE (talk_sit_reassure_happy)
I have the drink for you.

YOU (talk_sit_neutral_loop)
Thanks.

And it’s with the hair and lipstick included?