How do I get the characters outfits to change depending on a choice

So there’s basically 8 options to choose from (All costumes) And the reader can choose which costume they would like but I want a different characters outfit to match that choice… How do I do that? :heart:

1 Like

I suggest going to youtube and watching Joseph Evan’s tutorial videos

So you would need to use the “Choice name and Option” method to remember the choice that was chosen. Learn how to do that here: DARA’S GUIDE: Remember Choices with if/elif/else
And here’s an example of how to set up the dressing game choice: Simple Dressing Game

Then to get the other character to match whatever the reader chose, use the if/elif/else

if (choice_name is “Costume 1”) {
@CHARACTER changes into Match_1

} elif (choice_name is “Costume 2”) {
@CHARACTER changes into Match_2

} elif (choice_name is “Costume 3”) {
@CHARACTER changes into Match_3

} elif (choice_name is “Costume 4”) {
@CHARACTER changes into Match_4

} elif (choice_name is “Costume 5”) {
@CHARACTER changes into Match_5

} elif (choice_name is “Costume 6”) {
@CHARACTER changes into Match_6

} elif (choice_name is “Costume 7”) {
@CHARACTER changes into Match_7

} else {
@CHARACTER changes into Match_8
}

1 Like

Thank you so much!!

I don’t understand mine says that the outfit does not exist.

this is my code:

choice (OUTFIT_1)
“Outfit 1”{

@YOU walks to upscreen left in zone 3

@YOU changes into YOU_dressdate

#Change the word MC_outfit1 to whatever your first outfit’s filename is - e.g. RACHEL_smart_casual

}
“Outfit 2”{

@YOU walks to upscreen left in zone 3

@YOU changes into YOU_dressdate1

#Change the word MC_outfit2 to whatever your second outfit’s filename is - e.g. RACHEL_winter_clothes

}
“Outfit 3”{

@YOU walks to upscreen left in zone 3

@YOU changes into YOU_dressdate2

}

@YOU walks to screen center in zone 2

@pause for a beat

    YOU (think_rubchin)
(Shall I wear this or try something else?)

choice
“Wear this outfit.”{

    YOU (idle_headbob_neutral_loop)
(This is perfect!)

}
“Try something else.”{

goto dressing_game

}
choice (OUTFIT_1)
“Outfit 1”{

@YOU walks to upscreen left in zone 3

@YOU changes into YOU_dressdate

#Change the word MC_outfit1 to whatever your first outfit’s filename is - e.g. RACHEL_smart_casual

}
“Outfit 2”{

@YOU walks to upscreen left in zone 3

@YOU changes into YOU_dressdate1

#Change the word MC_outfit2 to whatever your second outfit’s filename is - e.g. RACHEL_winter_clothes

}
“Outfit 3”{

@YOU walks to upscreen left in zone 3

@YOU changes into YOU_dressdate2

}

@YOU walks to screen center in zone 2

@pause for a beat

    YOU (think_rubchin)
(Shall I wear this or try something else?)

choice
“Wear this outfit.”{

    YOU (idle_headbob_neutral_loop)
(This is perfect!)

}
“Try something else.”{

goto dressing_game

}

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

if (OUTFIT_1 is “Option 1”) {
@YOU changes into Outfit1

} elif (OUTFIT_1 is “Option 2”) {
@YOU changes into Outfit2

} else {
@YOU changes into Outfit3
}

HE (talk_sit_reassure_happy)
I have the drink for you.

YOU (talk_sit_neutral_loop)
Thanks.

And it’s with the hair and lipstick included?