So, I want to make one of my characters to exit the screen while doing the animation of walk_talk_neutral_loop and saying: ‘‘See you outside.’’ Just that I don’t know how to include the speechbubble while my character is exiting… If somebody knows I need help plz.
1 Like
#You’d have to use & before the dialogue. An example:
&CHAR walks to spot 1.280 420 0 in zone 1 in 3 AND CHAR does it while walk_talk_neutral_loop then remove CHAR
CHAR
Bla bla bla…
#by the way, no animation goes next to the CHAR’s name while there is dialogue present underneath.
2 Likes
Thanks!