How do I put a remembered choice?


#1

I want to make a scene where if you chose a certain outfit it leads into different story options, I have this so far-
label dressinggame_1
YOU (think_rubchin)
What do I wear?
choice
“Pajamas”{
gain nothing
YOU (primp_neutral)
These pajamas are cute!
@YOU changes into Pajamas
}“cute” {
gain nothing
YOU (talk_primp_neutral)
This is hot!
@YOU changes into Cute Pajamas
} “Chic” {
gain cute
YOU (talk_primp_neutral)
Nice, he might like this!
@YOU changes into chic pajamas

}
YOU (think_rubchin)
Hmm…this is cute.
YOU (primp_brushhair_happy)
Should I wear it?
choice (shldiwearit_1)
“No”{
YOU (talk_complain_angry)
I could do way better.
redo label dressinggame_1
} "Yes "{
YOU (primp_neutral)
This is the perfect look!
}
@zoom on 617 179 to 915% in 0
@zoom on 614 276 to 915% in 2
@zoom on 608 312 to 915% in 2
@YOU starts kiss_blow_happy
@pause for a beat
@pause for a beat
@zoom on 0 0 to 100% in 2

if (cute) {
@YOU walks to spot 1.280 158 -14 in 2
@YOU faces left
JAKE (react_startled_surprised)
Wow, you look…
YOU (blush_shy)
Don’t mention it!
choice “Mention his girlfriend” {
YOU (talk_repulsed)
Don’t you have a girl friend?
JAKE (react_startled_surprised)

JAKE (talk_unsure)
Umm…ya… but she is a bit controling
JAKE (talk_apathetic)
It’s complicated
YOU (talk_armscrossed_condescending_loop)
It didn’t look complicated this evening!
JAKE (talk_unsure)
What did you say?
YOU (talk_armscrossed_shrug_neutral)
Oh nothing…
@YOU starts laugh_giggle
@JAKE starts idle_armscrossed_awkward_loop
@pause for a beat
@pause for a beat

} "Stay quiet " {
@YOU starts idle_armscrossed_shifteyes_loop
@pause for a beat
@pause for a beat
}
} if (nothing) {
@YOU walks to spot 1.280 158 -14 in 1
JAKE (talk_armscrossed_shrug_neutral)
Nice pajamas
@JAKE starts laugh_crackup
YOU (talk_angry)
Thanks!
JAKE (laugh_chuckle)
It’s a joke
YOU (talk_complain_angry)
I know

}
If they wear pajamas, and cute pajamas, they get (gain nothing)
and when they wear chic pajamas, they get (gain cute)
But when i put it in the story it shows both story parts!


#2

This guide should help you: HOW TO: Remember Past Choices (if/elif/else)


#3

When testing out gains, you have to reset your story progress.


#4

i still dont understand that i did all of that