How do panning tappables work?

I’m trying to make a tappable choice where you can also pan across two zones. The tappables work, but the panning does not.

This is my script:

EXT. MAP TEST - DAY with THEATER MAP ICON with PIZZERIA MAP ICON with PARK MAP ICON with NEIGHBORHOOD MAP ICON with MAYOR MAP ICON with HOME MAP ICON with GRAVEYARD MAP ICON with CAFE MAP ICON with STORE MAP ICON
&overlay PARK MAP ICON shifts to 267 206 in zone 1
&overlay HOME MAP ICON shifts to 56 428 in zone 1
&overlay NEIGHBORHOOD MAP ICON shifts to 102 42 in zone 1
&overlay GRAVEYARD MAP ICON shifts to 265 345 in zone 1
&overlay CAFE MAP ICON shifts to 31 244 in zone 1
&overlay PIZZERIA MAP ICON shifts to 149 148 in zone 2
&overlay MAYOR MAP ICON shifts to 197 285 in zone 2
&overlay THEATER MAP ICON shifts to 105 46 in zone 2
&overlay STORE MAP ICON shifts to 121 406 in zone 2

        NARRATOR
    Swipe and tap where you want to go.
tappable [pan:1:2]
"THEATER MAP ICON" {

        NARRATOR
    Use theater label
} "PIZZERIA MAP ICON" {

        NARRATOR
    Use pizzeria label
} "PARK MAP ICON" {

        NARRATOR
    Use map label
} "PARK MAP ICON" {

        NARRATOR
    Use park label
} "NEIGHBORHOOD MAP ICON" {

        NARRATOR
    Use neighborhood label
} "HOME MAP ICON" {

        NARRATOR
    Use home label
} "GRAVEYARD MAP ICON" {

        NARRATOR
    Use graveyard label
} "CAFE MAP ICON" {

        NARRATOR
    Use cafe label
} "STORE MAP ICON" {

        NARRATOR
    Use store label
}

You could try asking @Dara.Amarie shes super helpful with coding stuff

It might be because it won’t show in web previewed, but it might show in the app? Tbh, I’ve never done this before so I’m not sure :sweat_smile:

I had tested it in both. Same result. :confused:

Interesting I can’t see anything wrong with it and it matches the same type of coding I use :thinking: are all your overlays spelt correctly?

Yep. I get no errors (other than the overlays needing to be approved), everything is tappable with the right sized hitboxes, I see the correct thing when I select one. I just can’t pan between the zones :pensive:

Oh, I see. :eyes: That’s odd.

I’m starting to think it may be a glitch and not a problem with my coding :confused:

Hey, I just did a quick test run of your script in my portal. Usually, when I include a tappable minigame with a pannable screen, I tend to set my starting zone and re-set my zoom. I did that with your script and I was able to pan around the screen. I modified your script a bit so you can just copy the coding below and see if it works for you too.

EXT. MAP TEST - DAY with THEATER MAP ICON with PIZZERIA MAP ICON with PARK MAP ICON with NEIGHBORHOOD MAP ICON with MAYOR MAP ICON with HOME MAP ICON with GRAVEYARD MAP ICON with CAFE MAP ICON with STORE MAP ICON
&overlay PARK MAP ICON shifts to 267 206 in zone 1
&overlay HOME MAP ICON shifts to 56 428 in zone 1
&overlay NEIGHBORHOOD MAP ICON shifts to 102 42 in zone 1
&overlay GRAVEYARD MAP ICON shifts to 265 345 in zone 1
&overlay CAFE MAP ICON shifts to 31 244 in zone 1
&overlay PIZZERIA MAP ICON shifts to 149 148 in zone 2
&overlay MAYOR MAP ICON shifts to 197 285 in zone 2
&overlay THEATER MAP ICON shifts to 105 46 in zone 2
&overlay STORE MAP ICON shifts to 121 406 in zone 2

        NARRATOR
    Swipe and tap where you want to go.

&cut to zone 1
&zoom reset

tappable [pan:1:2]
"THEATER MAP ICON" {

        NARRATOR
    Use theater label
} "PIZZERIA MAP ICON" {

        NARRATOR
    Use pizzeria label
} "PARK MAP ICON" {

        NARRATOR
    Use map label
} "PARK MAP ICON" {

        NARRATOR
    Use park label
} "NEIGHBORHOOD MAP ICON" {

        NARRATOR
    Use neighborhood label
} "HOME MAP ICON" {

        NARRATOR
    Use home label
} "GRAVEYARD MAP ICON" {

        NARRATOR
    Use graveyard label
} "CAFE MAP ICON" {

        NARRATOR
    Use cafe label
} "STORE MAP ICON" {

        NARRATOR
    Use store label
}
2 Likes

It seemed to have magically worked by doing this! Thanks so much.

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