- you can create an overlay of speechbubble
- you can use narrator
- you can make a random character named both, all, etc and then put it as if that character is speaking but the actual characters are just in an animation:
&CHARACTER1 is animation AND CHARACTER2 is animation
BOTH
What they are saying
- narrator with random chatacter both, all, etc
&CHARACTER1 is animation AND CHARACTER2 is animation
NARRATOR (BOTH)
What they are saying
bold= recommended
hope it helped