There’s normally a small pause in between speech bubbles, how did I get it so characters talk immediately after one another?
Hm there normally isn’t a pause? Maybe it’s best if you show your coding?
I think you mean how 2 characters continue talking without any pause?
I usually do:
@CHARACTER1 starts (any idle animation)
CHARACTER2 (any talking animation)
[your script]
@CHARACTER2 starts (idle animation)
CHARACTER1 (talking animation)
[Your script]
Hope this helps
that would normally work but maybe try replacing @ with & (oh I thought the comment above was op so yeah the one above should work too)
&CHARACTER1 is idle
CHARACTER2 (talk)
Blah Blah
&CHARACTER2 is idle
CHARACTER1 (talk)
Blah
I think this works too. I am used to the one I mentioned
Thanks for your reply! This is also the way I code but someone told me my characters seem to pause before the other starts talking!
Strange!
Oh. Mine usually doesnt. Did you try through your previewer?
Maybe your idle animation used might be playing for long?
Try the other method mentioned by @/MTB
I was making the same mistake aaaall the time some months ago