How do you make a character carry another character?


The title explains it!


I tend to use rear_hug (Ink) or hug_neutral_rear (LL) and have the character on the same spot as the other.


One character surf loop other holding rear I think


@KANE stands screen left AND KANE faces right
@KANE is kneel_reach AND BROOKLYN walks to screen left AND BROOKLYN is idle_wounded
@BROOKLYN is hug_rear




no problem :slight_smile:


That was not carrying?


It comes up like this, but it kind of works the same because the can “carry” them off-screen, you can also use the sitting animation (sleep_sitting (ink)) or (sleep_sit_neutral_loop(LL)) :