How do you make a character carry another character?

The title explains it!

I tend to use rear_hug (Ink) or hug_neutral_rear (LL) and have the character on the same spot as the other.

One character surf loop other holding rear I think

@KANE stands screen left AND KANE faces right
@KANE is kneel_reach AND BROOKLYN walks to screen left AND BROOKLYN is idle_wounded
@BROOKLYN is hug_rear


no problem :slight_smile:

That was not carrying?

It comes up like this, but it kind of works the same because the can “carry” them off-screen, you can also use the sitting animation (sleep_sitting (ink)) or (sleep_sit_neutral_loop(LL)) :