HOW TO: Customize Characters

Actually you don’t have to.

Can watch this video

Labels and gotos: 🖤 HOW TO: Labels and Gotos 🖤

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Oh thanks, but I’ve quit on the story :joy:. I’m not much of a coder.

What :scream: Don’t quit, you can’t give up, you can even start with a spotlight story first: HOW TO: Spotlight Format

Just keep on practicing OK :sunglasses:

I- thanks but I was told that the story I was gonna work on was a bit like TVD or TO (I can’t remember). I’m not really creative, so I’ll just stick to reading (dunno if that’s what it’s called).

Ok but when I used female profile command, It also changed the outfit.
How to fix it?!

@Khanak You can make the character change into their original outfit :heart:

I did that but it make the char invisible :purple_heart:

Hi!! Is there a way to save the filters chose by the user in the avatar customizer in order to, for example, change the body color of the character’s family?

If your character is a customizable one, in regards to making their parent look kind of like them, you can use this trick:

Basically if your girl MC gets customized, you can have the mom become her, as well as change some of her features to perhaps give her an older appearance. Warning though, it won’t work for the different gender (so you can’t have a boy character become a girl character or vice versa.)

@Khanak if you’re still stuck, can you show your code?

thank you!

I’ve been having a hard time to keep my reader character customization the same as the want it on the next episode of my chapter and i don’t know what to do ?

Customization carries over. So once a character changes into a feature, it is set that way for the rest of the whole story unless you change their feature otherwise (or the reader changes it when you give them the option to do so). Then that new feature will continue until that feature is changed again and the pattern repeats. You should test on the app (reset story progress and play from the start and you will see it carry over) :heart:

Ok thank you so much for your help :slight_smile:

Bump :rose:

Does anyone ere have a limited customization template? I need one for 4 characters in my current story. @Dara.Amarie

You can request for limited CC templates here: Limited CC Templates & Workshop! :cherry_blossom:

I was thinking if there was a way to remember the character’s skin tone without asking the reader who could potentially mess things up.

But using gains were out of the question because you can’t un-gain a gain. And even if you could you would have to remember what gain the player had to remove the gain.’

e.g.

"Neutral 00" {

@FEMALEAVATAR changes bodyColor into Neutral 00

if (has_neutral_01_skin){
remove has_neutral_01_skin
} elif (has_neutral_02_skin){
remove has_neutral_02_skin
} elif (has_neutral_03_skin){
remove has_neutral_03_skin
}

etc…

If you use the point system it should be easier and possible. You would give a point for each option restoring it to 0 for every option.

eg.

NARRATOR
Neutral skin tones.

choice [shouldPaginate: YES]

"Neutral 00" {

@FEMALEAVATAR changes bodyColor into Neutral 00
@CUSTOM =0
@CUSTOM =1 

} "Neutral 01" {

@FEMALEAVATAR changes bodyColor into Neutral 01
@CUSTOM =0
@CUSTOM =2 

goto fem_neutralskin_1

} "Neutral 02" {

@FEMALEAVATAR changes bodyColor into Neutral 02

@CUSTOM =0
@CUSTOM =3

goto fem_neutralskin_1

} "Neutral 03" {

@FEMALEAVATAR changes bodyColor into Neutral 03

@CUSTOM =0
@CUSTOM =4

goto fem_neutralskin_1

} <GREEN> "Different Shades" {

goto fem_skin_1

} <PREMIUM> "Done" {

goto female_custom_1

}

then after the customization…

if (CUSTOM =1){

gain neutral_00

} elif  (CUSTOM =2){

gain neutral_01

} elif (CUSTOM =3){

gain neutral_02

}

etc…

Would that work?

Hi there, while you can’t use gains in a CC template, it appears that you can indeed use points. Most people don’t require options of their CC template memorized so I haven’t seen many use points within their template.

Here is an example you can test out by putting it in your script and playing through it on the app

EXT. HOUSE COTTAGE GRAYLT WINTER SNOW - DAY

&zoom reset

&speechbubble reset

&FEMALEAVATAR spot 1.878 141 -338 in zone 1 at layer 1 AND FEMALEAVATAR faces left

@FEMALEAVATAR changes bodyColor into Neutral 05

@CUSTOM =0

label female_custom_1

NARR
Pick an option.

choice
“Skin tones”{

goto fem_skin_1

}“Done”{

goto done

}

label fem_skin_1

NARR
Choose an option.

choice
“Neutral shades”{

goto fem_neutralskin_1

}“Copper shades”{

goto fem_copperskin_1

}“Back”{

goto female_custom_1

}

label fem_neutralskin_1

NARRATOR
Neutral skin tones.

choice [shouldPaginate: YES]
“Neutral 00” {

@FEMALEAVATAR changes bodyColor into Neutral 00

@CUSTOM =1

goto fem_neutralskin_1

} “Neutral 01” {

@FEMALEAVATAR changes bodyColor into Neutral 01

@CUSTOM =2

goto fem_neutralskin_1

} “Neutral 02” {

@FEMALEAVATAR changes bodyColor into Neutral 02

@CUSTOM =3

goto fem_neutralskin_1

} “Neutral 03” {

@FEMALEAVATAR changes bodyColor into Neutral 03

@CUSTOM =4

goto fem_neutralskin_1

}“Neutral 04”{

@FEMALEAVATAR changes bodyColor into Neutral 04

@CUSTOM =5

goto fem_neutralskin_1

}“Neutral 05”{

@FEMALEAVATAR changes bodyColor into Neutral 05

@CUSTOM =0

goto fem_neutralskin_1

} “Different Shades” {

goto fem_skin_1

} “Done” {

goto female_custom_1

}

label fem_copperskin_1

NARRATOR
Copper skin tones.

choice [shouldPaginate: YES]
“Copper 00” {

@FEMALEAVATAR changes bodyColor into Copper 00

@CUSTOM =6

goto fem_copperskin_1

} “Copper 01” {

@FEMALEAVATAR changes bodyColor into Copper 01

@CUSTOM =7

goto fem_copperskin_1

} “Copper 02” {

@FEMALEAVATAR changes bodyColor into Copper 02

@CUSTOM =8

goto fem_copperskin_1

} “Copper 03” {

@FEMALEAVATAR changes bodyColor into Copper 03

@CUSTOM =9

goto fem_copperskin_1

}“Copper 04”{

@FEMALEAVATAR changes bodyColor into Copper 04

@CUSTOM =10

goto fem_copperskin_1

}“Copper 05”{

@FEMALEAVATAR changes bodyColor into Copper 05

@CUSTOM =11

goto fem_copperskin_1

} “Different Shades” {

goto fem_skin_1

} “Done” {

goto female_custom_1

}

label done

NARR
Are you sure you’re done?

choice
“Yes”{

}“No”{

goto female_custom_1

}

NARR
Calculating…

if (CUSTOM =1){

NARR
You chose Neutral 00.

} elif (CUSTOM =2){

NARR
You chose Neutral 01.

} elif (CUSTOM =3){

NARR
You chose Neutral 02.

} elif (CUSTOM =4){

NARR
You chose Neutral 03.

} elif (CUSTOM =5){

NARR
You chose Neutral 04.

} elif (CUSTOM =6){

NARR
You chose Copper 00.

} elif (CUSTOM =7){

NARR
You chose Copper 01.

} elif (CUSTOM =8){

NARR
You chose Copper 02.

} elif (CUSTOM =9){

NARR
You chose Copper 03.

}elif (CUSTOM =10){

NARR
You chose Copper 04.

}elif (CUSTOM =11){

NARR
You chose Copper 05.

}else{

#CUSTOM =0 points here

NARR
You chose Neutral 05.

}

#Continue the story.

You don’t need to set CUSTOM to 0 every single time because the = (equal sign) stands for the amount of points they’ll have. Using an example: Let’s say my character has 5 points and I want their points to become 3, I can just write:

@CUSTOM =3

It was at five but then becomes 3. There was no need to set it to 0 first before I set it to 3.

I hope this helps :blob_sun:

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