When I need to change character mouth into vampire mouth how do I keep the same mouth for what the readers chose to how their character will look like ?
An example for a few mouth shapes. (You would have to do this for all mouth shapes if you dont limit customization for the mouths.)
What mouth shape did you choose?
choice “Shape1”{
gain shape_1
}“Shape2” {
gain shape_2
}“Shape3”{
gain shape_3
}
For Transformation
if (shape_3){
@CHARACTER changes mouth into Mouth Vampire Shape 3
}elif (shape_2){
@CHARACTER changes mouth into Mouth Vampire Shape 2
}else shape_1){
@CHARACTER changes mouth into Mouth Vampire Shape 1
}
Its a lot more work if you use all the mouth shapes.
Perfect !! Thankyou I understand now
Of course, good luck writing!
If it’s for a customisable character such as the LI or MC, then the easiest method would be: @CHARACTER previews ENTER VAMPIRE MOUTH NAME HERE
and then to revert back to the original mouth shape it’d be:
@CHARACTER unpreviews ENTER VAMPIRE MOUTH NAME HERE
^
With this method… it’ll save time, as you won’t need to mess around with gains in order to remember the mouth shape that the reader originally chose.
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