🚗 HOW TO: Drive into / Drive Off the scene with Character inside


#104

I don’t know. I’m very confused. I asked another person about it, and they told me to use this
@overlay CAR2 shifts to 328 27 in zone 2 in 0.5 AND overlay CAR1 shifts to 331 15 in zone 2 in 0.3 using easein
I don’t know what you mean by this: You need one action after another, for 1st use & for second @. Make sure your character is in the car offscreen as well (when it’s driving off)


#105

That’s an example from my guide:

these spots are spots offscreen where characters drives on/off

You need to place your car offscreen right and put your character inside the car as well then use walks to spot and shifts to command


#106

Try if this will work:

&TWOG1 walks to spot 0.329 119 248 in 0.5
@overlay CAR2 shifts to 328 27 in zone 2 in 0.5 AND overlay CAR1 shifts to 331 15 in zone 2 in 0.3


#107

It leaves my character


#108

Did you place your character offscreen in the car? If not, you need to do this


#109

I did this & my ccar didn’t move at all
EXT. TOKYO STREET - NIGHT with CAR1 to 1.233 -348 8 in zone 2 at layer 2 with CAR2 to 0.646 -366 11 in zone 2
@cut to zone 2
@TWOG1 moves to layer 2
@TWOG1 spot 0.329 -176 244 AND TWOG1 faces right
&TWOG1 walks to spot 0.251 111 228 in 0.5 AND TWOG1 does it while talk_sit_doubtful
@TWOG1 is talk_sit_doubtful
@overlay CAR2 shifts to -34 1 in 0.5
@overlay CAR2 scales to 0.646 0.646
@overlay CAR1 shifts to -31 8
@overlay CAR1 scales to 1.233 1.233


#110

try:

EXT. TOKYO STREET - NIGHT with CAR1 to 1.233 -348 8 in zone 2 at layer 2 with CAR2 to 0.646 -366 11 in zone 2
&TWOG1 spot 0.329 -176 244 in zone 2 at layer 2 AND TWOG1 faces right AND TWOG1 is talk_sit_doubtful
@cut to zone 2
@pause for a beat

&TWOG1 walks to spot 0.251 111 228 in 0.5 AND TWOG1 does it while talk_sit_doubtful
@overlay CAR2 shifts to -34 1 in 0.5 AND overlay CAR1 shifts to -31 83

If this won’t work that’s mean the spots are wrong


#112

Does your guide works with characters riding an animal as an overlay?


#113

Yes :slight_smile: works the same


#114

awesome, ill give it a try.


#115

Bumping this awesome, helpful thread :sunglasses: :sparkling_heart: :facepunch:


#116

How do you make the car overlay drive pass without the character in?


#117

Bumping this :vampire::heavy_heart_exclamation:


#118

Bump :smile: :sunny:


#119

Bump! :sunglasses:


#120

bump :blush:


#121

I’m having an issue. My character slides in first and then the car comes in afterwards. It doesn’t matter if I use "@ overlay " or “&” he always slides in first

Where I placed the overlay and character

CAROVER

The effect

CAROVERR

uyy-gif


#122

youre Character should end up in the car no matter if it’s first or last. Are you sure those walking coordinates aren’t okay?


#123

This is where he’s placed and where the car is placed. I thought I did it right.


#125

So that looks good for being off screen. But when the car ends up onscreen, you also have to find out the character’s coordinates. Because those coordinates are going to be different.