How to end an animation loop?

Here’s my script:
&ROWAN starts dustoff_loop
@pause for a beat
&ROWAN stops dustoff_loop

It says that the “strops dustoff_loop” part is invalid so I was wondering what the correct command is to end that animation, thanks!

There is no command to stop an animation exactly. The only way to cancel one animation is to have the character start another one. For example:

@CHARACTER starts dustoff_loop
@pause for a beat
@CHARACTER starts idle

The idle animation is one way of “stopping” an animation as the character will proceed to do that animation instead. :slight_smile:

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Ahh okay, that’s a big help thank you!

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