How to end an animation loop?


#1

Here’s my script:
&ROWAN starts dustoff_loop
@pause for a beat
&ROWAN stops dustoff_loop

It says that the “strops dustoff_loop” part is invalid so I was wondering what the correct command is to end that animation, thanks!


#2

There is no command to stop an animation exactly. The only way to cancel one animation is to have the character start another one. For example:

@CHARACTER starts dustoff_loop
@pause for a beat
@CHARACTER starts idle

The idle animation is one way of “stopping” an animation as the character will proceed to do that animation instead. :slight_smile:


#3

Ahh okay, that’s a big help thank you!