Hey guys!
So I was writing a chapter in my story, and I remembered I couldn’t use labels inside of if/else statements. The scene with labels was necessary, so I did some research and messed around with the script a bit and found a solution to my problem! I’m so excited about it and thought I would share.
NOTE: I’m a new writer, and this template/example may not work for every script. But, I’m hoping it can help some of you.
P.S. I used some of @Dara.Amarie’s tips and tricks, and couldn’t have done this without her inspiration.
If you want to use an if/else statement with labels “inside” of it, technically, this wouldn’t work. However, there is always a loophole! Here’s an example of how to script this to ensure a certain if/else choice can have a label inside of it:
INT. BLACK - NIGHT
NARRATOR
What event did you pick?
choice (EVENT_LABEL)
“Karaoke Night” {
goto Karaoke_Night
} else {
goto Costume_Fashion_Show
}
label Karaoke_Night
#storyline goes here
#storyline goes here
#storyline goes here
if (EVENT_LABEL is “Karaoke Night” {
goto End_Episode
} else {
goto End_Episode
}
label Costume_Fashion_Show
#storyline goes here
#storyline goes here
#storyline goes here
#This is where I have tons of labels for an outfit game created by Dara, lol
label End_Episode
#my episode closing
I noticed that any change in this template creates an error for me, but feel free to play around changing things up as it gets a little repetitive, lol! Feel free to credit me at nelia.episode, but this is mostly a guideline so no credit is necessary.