Alright, so here’s the problem. Your timing is off. Your music fade time cannot be longer than the scene transition itself, otherwise it will cancel out the next music command. To best fix this issue, I’d make the timing just under 2000 (in this case). I typically do volume music 0 1500 when transitioning for two seconds, but really anything under 2000 would work perfectly. Another remedy would be adding a pause for a beat then using the music command, but that’s a bit less efficient.
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