I’ve seen other authors letting their character do 2 animations at once when they are talking, so what code do you use to make that happen?
you’ll use
&CHARACTER1 starts (animation) AND CHARACTER2 starts (animation)
&CHARACTER is animation1 then CHARACTER is animation 2
CHARACTER
dialoge here.
Thx. Also how do I get a character to punch fast and not pause?
Thx 
depends, are you using & or @ for the animation?
I’m using &
idk then aha, sorry!
Aesme do you know how to let a character punch fast without pausing?
I don’t really understand what you mean😅. could you explain further?
In some stories the characters punch fast without pausing for a few seconds to lay another punch.
If I’m understanding correctly, you would just add a pause between that character’s animation.
I’m not entirely sure how long the pause should be so you would have to play with that but here’s an LL and a INK example:
LL:
&CHARACTER1 starts punch_fight_give_angry
@pause for 0.4
&CHARACTER1 starts punch_fight_give_angry
@pause for 0.5
&CHARACTER1 starts punch_fight_give_angry
@pause for 0.4
&CHARACTER1 starts punch_fight_give_angry
INK:
&CHARACTER1 starts punch_jab
@pause for 0.4
&CHARACTER1 starts punch_jab
@pause for 0.4
&CHARACTER1 starts punch_jab
@pause for 0.5
&CHARACTER1 starts punch_jab
Thx! That was what I was talking about. 
This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.