How to let players answer all Q&A's in a story?

Also, here’s an easier way to solve your Overlay problems. Put the tappable overlays first THEN the labels(except your menu label).

Here’s an example:

label menu

&overlay MAIN_MENU opacity 1 in 2
@pause for 1
&overlay Q-A_BUTTON opacity 1 in 2
@pause for 1
&overlay POINTS_BUTTON opacity 1 in 2
@pause for 1
&overlay FINISHED_BUTTON opacity 1 in 2
@pause for 2

NARR
Here's the main menu, check everything out.

tappable
“Q-A_BUTTON”{

blahblahblah

}
“POINTS_BUTTON”{

blahblahblah

}
“FINISHED_BUTTON”{

blahblahblah

}

label return_here

&speechbubble is 161 280 to 100%
NARR
What would you like to ask?

choice
“What’s this story about?”{
}

Blahblahblah

label The_End

Your Ending code here.