I use something like :
@mc spot 1234566 in zone 2
@mc walks to spot 697543 AND Mc is walk_rear
But it looks unrealistic, a body of a charecter is facing the wrong direction and he is walking backwards
I use something like :
@mc spot 1234566 in zone 2
@mc walks to spot 697543 AND Mc is walk_rear
But it looks unrealistic, a body of a charecter is facing the wrong direction and he is walking backwards
Add a direction while they’re walking rear (faces left/right) and it’s the opposite.
Thank you!
You’re welcome <3
hey guys i need help with a similar situation
Of course! May you share your code?
Well I don’t have it right now, but ill send it later but not the case so i was wondering how do u use the 60 dim i think that’s what the overlay is called but anyways i was wondering on how u use it and then get rid of it on the same scene
This guide will belp:
Thank u so much
You just change the overlay opacity. Put it in a scene like you would any overlay then add &overlay EFFECT DIM 60 opacity 1 or 0
Tysm anyways i have another question this one is more simple, so I have music in my story but when i test it i can only hear the music for 2 scenes and the rest is silent so i dont know what im doing wrong