okay so I’m sure many of us have had this problem. you know when you have more than one overlay in a scene and it’s all placed perfectly but then you preview it on your mobile device and the overlays fly across the screen and it looks so choppy. why does this happen and how can I stop it?
its because of using @ intead of & usually
Make sure that you use the & sign for all overlay commands and add “in 0” to the ends of the shifts, scales, and opacity commands.
&overlay OVERLAYNAME create
&overlay OVERLAYNAME shifts to 100 100 in zone 1 in 0
&overlay OVERLAYNAME scales to 1.0 1.0 in 0
&overlay OVERLAYNAME opacity 1 in 0
wow thanks I’ve been using @ this who time!
thank you sm
This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.