Sky2
July 13, 2019, 9:54pm
1
i want my overlays to move at the same time how would i get them to do that
@overlay 6424783948349440_SUN shifts to -66 20
@overlay 6424783948349440_SUN scales to 1.364 1.364
@overlay 6424783948349440_DARKSIDEOF shifts to -53 89
@overlay 6424783948349440_DARKSIDEOF scales to 1.331 1.331
@overlay 6424783948349440_THESUN shifts to 1 63
@overlay 6424783948349440_THESUN scales to 1.018 1.018
1.
ampersand &
& is used in place of @ when you want a command to happen simultaneously while other commands are happening
This means that the & command will happen at the same time as other commands.
&GIRL enters from left to screen center
@BOY enters from left to screen right
In the above sequence, BOY and GIRL with enter the scene at the same time.
2.
and/AND
AND is used when you want to combine 2 or more commands on the same line, so those both commands will happen at the same time.
“and” can be all lower cased or all caps, it doesn’t matter.
Here are some examples:
@BOY is laugh_giggle and GIRL is faint
@cut to zone 2 AND zoom on 234 187 to 245% in 0 AND speechbubble reset
@GIRL walks to screen right and BOY walks to screen center
& and and/AND are good to know so you can make animations happen at the same time ^^
Can read more here: DARA’S GUIDE: Script Symbols/Commands and What They're Used For
Another thing!
Here’s how you’d move an overlay:
SHIFTING Overlays (Moving them around the scene):
@overlay OVERLAYNAME shifts to x y in zone # in T
NOTE: Always make sure to add the zone #, otherwise the system will default it to zone 1
HOW TO: Use Easing Functions
Example:
@overlay CAR ANGLE SILVER shifts to 220 85 in zone 2 in 1.9
*the overlay CAR ANGLE SILVER will shift (move) to those coordinates (in zone 2) in 1.9 seconds
An example of what the numbers in shift mean:
the x-coordinate is left to right or right to left (higher numbers on right side, think of it like a graph)
the y-coordinate is up, down (higher numbers up, also think of this like a graph)
OK, hope this all helps ^^