No problem
A Howling Bump
This is helpful.
Bumping.
Thank you!
do you mind sharing that solution with me???
I’m having the same problem, AND IT’S DRIVING ME INSANE
is there a way to zoom in while shaking??
Do u mean zoom in and out to produce a shake effect ?
No, I mean like while its shaking it slowly zooms in on a person/object.
Do u mean something like this:
EXT. CAVE LIGHT - DAY
@zoom on 285 205 to 195% in 0
@YOU spot 1.280 208 -64 AND YOU faces right AND YOU starts idle
NARR
Hey there!
&zoom on 181 205 to 195% in 0.1 THEN zoom on 285 205 to 195% in 0.1 THEN zoom on 181 205 to 195% in 0.1 THEN zoom on 285 205 to 195% in 0.1 THEN zoom on 181 205 to 195% in 0.1 THEN zoom on 285 205 to 195% in 0.1 THEN zoom on 181 205 to 195% in 0.1 THEN zoom on 285 205 to 195% in 0.1 THEN zoom on 181 205 to 195% in 0.1 THEN zoom on 285 205 to 195% in 0.1 THEN zoom on 181 205 to 195% in 0.1 THEN zoom on 285 205 to 195% in 0.1
YOU (talk_apathetic)
Nice to meet you, I’m cool and I know it. Bla bla bla…
Hmm, not that i know of but this is a pretty cool technique:
EXT. CAVE LIGHT - DAY
@zoom on 285 205 to 195% in 0
@YOU spot 1.280 208 -64 AND YOU faces right AND YOU starts idle
NARR
Here’s an example of the screen shaking.
&YOU is scream_angry
@zoom on 181 205 to 195% in 0.1
@zoom on 285 205 to 195% in 0.1
@zoom on 181 205 to 195% in 0.1
@zoom on 285 205 to 195% in 0.1
@zoom on 181 205 to 195% in 0.1
@zoom on 285 205 to 195% in 0.1
@zoom on 181 205 to 195% in 0.1
@zoom on 285 205 to 195% in 0.1
@zoom on 181 205 to 195% in 0.1
@zoom on 285 205 to 195% in 0.1
@zoom on 181 205 to 195% in 0.1
@zoom on 285 205 to 195% in 0.1 THEN zoom on 233 282 to 333% in 0.1 AND YOU is idle_jawdrop_awe_loop
NARR
This was a camera shake.
Feel free to change the 0.1 for the bolded part to a higher number of seconds.
Bump
Bump
A wicked, cool and epic bump
woop! bump!
what about it going into both directions? left & right & up & down?
Something like this:
EXT. CAVE LIGHT - DAY
@zoom on 0 0 to 195% in 0.1
@zoom on 256 195 to 195% in 0.1
@zoom on 0 0 to 195% in 0.1
@zoom on 256 195 to 195% in 0.1
@zoom on 0 0 to 195% in 0.1
@zoom on 256 195 to 195% in 0.1
@zoom on 0 0 to 195% in 0.1
@zoom on 256 195 to 195% in 0.1
@zoom on 0 0 to 195% in 0.1
@zoom on 256 195 to 195% in 0.1
@zoom on 0 0 to 195% in 0.1
@zoom on 256 195 to 195% in 0.1
NARR
Camera shake finished. This one went from bottom (0), left (0) to top (195), right (256) and repeated until reaching the last shake.
OR:
EXT. CAVE LIGHT - DAY
@zoom on 256 195 to 195% in 0.1
@zoom on 0 0 to 195% in 0.1
@zoom on 256 195 to 195% in 0.1
@zoom on 0 0 to 195% in 0.1
@zoom on 256 195 to 195% in 0.1
@zoom on 0 0 to 195% in 0.1
@zoom on 256 195 to 195% in 0.1
@zoom on 0 0 to 195% in 0.1
@zoom on 256 195 to 195% in 0.1
@zoom on 0 0 to 195% in 0.1
@zoom on 256 195 to 195% in 0.1
@zoom on 0 0 to 195% in 0.1
NARR
Camera shake done. This one went from top (195), right (256) to bottom (0), left (0) and repeated until it reached the last shake.
I got these values from the top post BTW and I explain in more detail above in the first post what they stand for ^^
tysm aaa<33
i have a question, do i have to replace @ with & if i want it to shake at the same time an explosion goes off? & do i code it before the explosion or after?
You could use @ for the fast zooms and & for the explosion which could go before the zooms.
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