You could also write @ROB walks to spot 0.984 156 184 in 2 AND ROB does it while walk_neutral
The reason I write this is because 0.984 is the height of the character (he would be the same height walking across), 156 is the new area/position that he moves to while 184 is the level he is on (he walks across the floor on the same level, right? If he was all the way up at the top of the screen, you could change the level, to make him go down towards the screen & then make his height bigger as he came closer to the screen as well as change the middle number to make him go either left or right in a direction towards someone). “in 2” is the time it takes for him to walk there.
I think I just made everything more confusing lol