HOW TO: Stage Direction

Some other things I would like to add:

Check out this page on entering and exiting:

To remove a character from the scene can use:

@remove CHARACTER

Generic code to make a character face a direction:

@CHARACTER faces DIRECTION

Two examples:

@CHARACTER faces left

@CHARACTER faces right

To pause a scene, can use either command:

@pause for a beat

@pause for T

Note that T would be the number of seconds and an example is:

@pause for 6

This means the scene would pause for 6 seconds.

Using simultaneous stage directions where you have a character doing an action at the same time as the other character(s):

Method 1:

&CHARACTER is animation

@CHARACTER2 is animation

Method 2:

@CHARACTER is animation AND CHARACTER2 is animation

*Remember to replace the animation with an actual animation that exists. Want to add a third character in?

It would look like this:

&CHARACTER is animation

&CHARACTER2 is animation

@CHARATER3 is animation

OR

@CHARACTER is animation AND CHARACTER2 is animation AND CHARACTER3 is animation

So, an example from the Episode guides:

Using method 1-

&SARAH is dance1

&BOB is drink_sip

@SAM is cry_weep

Using method 2-

@SARAH is dance1 AND BOB is drink_sip AND SAM is cry_weep

Also, on a side note, for the general command of following someone to a different zone using spot directing:

&pan to zone # in T

@CHARACTER walks to spot S X Y in zone # in T and CHARACTER does it while animation

This would have one person walking to a zone, if you want 2 people, then it would become:

&pan to zone # in T

&CHARACTER walks to spot S X Y in zone # in T and CHARACTER does it while animation

@CHARACTER2 walks to spot S X Y in zone # in T and CHARACTER2 does it while animation

P.S I want to say that & is a good command to know if you don’t want your character to pop up randomly (this happens sometimes and it can be annoying). Use this if you want them to be standing there at the spot already.

Also, according to the Episode guides, “Using an @ means that it will wait for the previous command to completely finish before starting. Using an & means that it will NOT wait, and will immediately start its action.

To end off, there is a pattern for this, and…I hope I’m not making any duplicates XD

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