# I am looking to help people with complicated coding. Feel free to ask!

#1

Ok, so I have been working on this really complicated coding for the past week or so. Basically what the coding does is this: It goes through the choices the player made throughout the episode and gives statistics based off of those choices. For instance: If the player chose to take a picture of a top secret government picture and also chose to punch the Secretary while she was chasing you, then the statistics would say:

Omen was left feeling upset about his actions.
You chose to take the picture when it was risky to take it.
You chose to punch the Secretary when it was a risky move.

But if they chose just to take the picture and not to punch the Secretary, then this would show up:

Omen was left feeling scared about his actions.
You chose to take the picture when it was risky to take it.
You chose not to punch the Secretary when it was a possible risky move.
You left Lee feeling eased when you chose not to punch the Secretary.

And so on so forth for every other possible combination. If you need this, then here is the full coding:

INT. BLACK - NIGHT

NARRATOR
Would you like to see your statistics for this episode?

choice

if (chose_punch){
if (chose_picture){

@OMEN enters from right to screen center

NARRATOR
Omen was left feeling | color:blue |upset | reset |about his actions.
You chose to take the picture when it was risky to take it.
You chose to punch the Secretary when it was a risky move.
}}
if (chose_picture){

@OMEN enters from right to screen center

NARRATOR
Omen was left feeling | color:blue |scared | reset |about his actions.
You chose to take the picture when it was risky to take it.
You chose not to punch the Secretary when it was a possible risky move.
You left Lee feeling | color:red |,| underline |eased| reset |when you chose not to punch the Secretary.
}
if (chose_punch){

@OMEN enters from right to screen center

@OMEN is idle_argument_angry_loop

NARRATOR
[NAME] was left feeling | color:red |daring | reset |about his actions.
You chose not to take the picture when it could have been risky before.
You chose not to punch the Secretary when it was a possible risky move.
You left Lee feeling | color:red |threatened| reset |when you punched the Secretary.
}

@OMEN exits right

}
“No, I think I’m fine.”{

}

If you need help making complicated coding, just tell me these things:

What kind of coding you need: What you need to be coded. (A Door Code, A statistics bar, etc.)
What are you going to use the code in: Limelight, Ink, or Classic?
What are your character’s name in the coding: The names of the characters you are using the code on.
Literally Anything Else.
I look forward to seeing your requests!

I can help with hard coding!
#2

3 posts were merged into an existing topic: If you need help with coding, here I am!

#3