So I made my character run out the screen but I can’t seem to make her come in running again… to a specific spot… (line 78) also how would I write in the script when I have to put in (seconds, zone, & layer)?
You can’t have a character walk to a layer. You’ll have to add in @CHARACTER moves to layer # instead of the at layer.
Alright, thank you & I’m struggling with layering the characters/overlays like here I want them to be on the inside & the OVERLAY window to be behind them… (I have 2 overlays)
did you layer the overlays?
Make the overlays at layer 1 and the characters at layer 2 & see what happens
Yes, I have the fireflies as layer 1 & the window as layer 2
Make the fireflies at layer 0, the window at layer 1 and the character at layer 2.
For better understanding of layers, you can use this as your guide.
the photo also applies to overlays, hope this helps.
Oh! So if I have a total of 5 overlays would I have to layer the character to 6? Layering one number behind the overlay layering? (If that makes sence)
Awesome, thank you!
Glad to help. ️
Okay, i’m not sure if this is a glitch or if it’s what i wrote but I wrote down as said: & when she is running she goes behind the window but suddenly pops up ontop of the window??
can I see your full script?
It needs to be:
@ROSALINDA walks to spot 1.891 222 -316 in 0.4 AND ROSALINDA is run_athletic and ROSALINDA moves to layer 2
Ohhh, okay much better! Just a quistion what does adding the “&” mean I thought it was another way of “AND” to not make the lines longer…
& is just a simpler way of starting something. It doesn’t correlate to AND
So let’s say you want a character to be in the background beforehand it would be:
&CHAR is idle
doing that will hav the character automatically be placed into the background without you having to have them enter and what not.
You can also use the & symbol for when you want an overlay to automatically be placed into the background with the background (if that makes sense)
“&” is used when you want a command to happen simultaneously while other commands are happening.
“@“ = the next command will not happen until the current command has finished
“&” = the next command will happen while the current command is happening.