I have a music problem with scene change!

I want the music to start AFTER the scene change but it starts before and I don’t know what to do. I even added sound off but it still starts and then goes away. :smiling_face_with_tear:

--------

volume sound 70 2000

sound music_grimybeat

@transition fade in black in 2

@pause for 6

@transition fade out black in 2

volume sound 0 2000

Music starts here

EXT. PHILLY SKYLINE - NIGHT

When I want it to fade in here!

sound music_serioustechno <------
volume sound 60 1000

@zoom on 573 477 to 133% in 0

@transition fade in black in 2

@pause for a beat

Try this:

volume sound 70 2000

sound music_grimybeat

@transition fade in black in 2

@pause for 6

volume sound 0 2000

@transition fade out black in 2

EXT. PHILLY SKYLINE - NIGHT

sound music_serioustechno <------
volume sound 60 1000

&zoom on 573 477 to 133% in 0

@transition fade in black in 2

@pause for a beat

2 Likes

You need to put the music command before the transition. Try this:

volume sound 70 2000

sound music_grimybeat

@transition fade in black in 2

@pause for 6

volume sound 0 2000

@transition fade out black in 2

EXT. PHILLY SKYLINE - NIGHT

&zoom on 573 477 to 133% in 0

sound music_serioustechno

volume sound 60 1000

@transition fade in black in 2

@pause for a beat

Now the grimybeatmusic goes over to the next scene :rofl: And the music_serioustechno starts from the first scene now. Why do they have to make it so complicated?!

Okay for sounds or music added to your scene, you actually need a set of code:
First:
sound (NAME OF SOUND)
or
music (NAME OF SOUND/MUSIC)
If you use a sound effect (i.e. alarm_loud), it will repeat the sound effect like it would the music effects (i.e. music_daytimejazz).

When you want the sound effect or music to end:
sound off
or
music off

I typed that too but the music fade in and then stoped after like 3 sec :triumph:

INT.BACKGROUND

volume sound 70 2000

sound music_grimybeat

@transition fade in black in 2

@pause for 6

volume sound 0 2000

(want music_grimybeat to fade here)

@transition fade out black in 2

EXT. PHILLY SKYLINE - NIGHT

(music_grimybeat keeps playing until here)

music city_ambient_lp

(music_grimybeat fades here)

volume sound 60 1000

&zoom on 573 477 to 133% in 0

@transition fade in black in 2

I’m a texting this so you understand?

You could use music, instead of sound at the beginning, and change " volume sound 70 2000 " to " volume music 70 2000". Sound effects have a set amount of time that it plays so changing sound to music will make it repeat until you put “music off”.

I had to change to sound cause in the beginning of the chapter I used the city_ambient_lp sound and it got cut of after few seconds so I had to but change it to music and then grimybeat to sound cause it’s short fort introduction to the characters with the background.

INT.BACKGROUND

volume sound 70 2000

sound music_grimybeat

@transition fade in black in 2

@pause for 6

volume sound 0 2000

@transition fade out black in 2
sound off

EXT. PHILLY SKYLINE - NIGHT

music city_ambient_lp

volume sound 60 1000

&zoom on 573 477 to 133% in 0

@transition fade in black in 2

^^Copy/Paste that, you were missing the sound off :slight_smile: Give that a try and let me know if it stops fading after your scene ends?

SO, I did it like this… And I’ve checked the script in the app and it worked so I’ll leave the here incase someone else will have this problem! :smiley:

@transition fade out black in 2

volume music 0 2000

INT. NIGHTCLUB BAR - NIGHT

music music_serioustechno

volume music 60 2000

sound int_bar_pub

volume sound 60 2000

&cut to zone 3

@zoom on 803 216 to 100% in 0

1 Like

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