I have a rotation problem in my script

hey… i have two overlays, a guy and his hand holding a gun, so first he is lowering it and then he holds it up, if that makes any sense and i tried all anchoir points but it doesn’t work also i change the spot everytime but it still doesn’t work… it goes all the way down or up then places on spot PLEASE HELP ME
EXT. DARK ALLEY 2 J.MILEY.STORIES with JACKET HAND GUN with EVAN CHAP 1 POSE1 with EVAN CHAP 1 POSE2
&zoom on 0 169 to 139% in 0
&overlay 5107968424804352_EVAN CHAP 1 POSE1 shifts to -17 34 in zone 1
&overlay 5107968424804352_EVAN CHAP 1 POSE1 scales to 0.436 0.436
&overlay 5107968424804352_EVAN CHAP 1 POSE2 shifts to -17 34 in zone 1
&overlay 5107968424804352_EVAN CHAP 1 POSE2 scales to 0.436 0.436
&overlay 5107968424804352_JACKET HAND GUN shifts to 44 353 in zone 1
&overlay 5107968424804352_JACKET HAND GUN scales to 0.592 0.592
&overlay EVAN CHAP 1 POSE2 opacity 0 in 0
&overlay JACKET HAND GUN rotates 100 anchor point 0.1 0.1 in 0
@pause for 4
&overlay JACKET HAND GUN rotates 0 anchor point 0.5 1 in 1
&overlay 5107968424804352_JACKET HAND GUN shifts to 142 369 in zone 1
&overlay 5107968424804352_JACKET HAND GUN scales to 0.467 0.467

if anyone has any information that could help me i’d appreciate that. :confused:

I don’t suppose you could send me a screen record of your script in action so I can have a look via direct message? If that’s not doable, if you could send me a series of still screen shots so I can understand what’s happening?

Because obviously, I don’t have your overlays saved so I can’t test this in my own portal.

EXT. DARK ALLEY 2 J.MILEY.STORIES with JACKET HAND GUN with EVAN CHAP 1 POSE1 with EVAN CHAP 1 POSE2
&zoom on 0 169 to 139% in 0
&overlay 5107968424804352_EVAN CHAP 1 POSE1 shifts to -17 34 in zone 1
&overlay 5107968424804352_EVAN CHAP 1 POSE1 scales to 0.436 0.436
&overlay 5107968424804352_EVAN CHAP 1 POSE2 shifts to -17 34 in zone 1
&overlay 5107968424804352_EVAN CHAP 1 POSE2 scales to 0.436 0.436
&overlay 5107968424804352_JACKET HAND GUN shifts to 44 353 in zone 1
&overlay 5107968424804352_JACKET HAND GUN scales to 0.592 0.592
&overlay EVAN CHAP 1 POSE2 opacity 0 in 0
@overlay JACKET HAND GUN rotates 100 anchor point 0.1 0.1 in 0
@pause for 4
&overlay JACKET HAND GUN rotates 0 anchor point 0.5 1 in 1
&overlay 5107968424804352_JACKET HAND GUN shifts to 142 369 in zone 1
&overlay 5107968424804352_JACKET HAND GUN scales to 0.467 0.467

might be work.

it’s the same script

Maybe you can use just shifting instead of this :point_up_2:t2:
I’m not sure if you can make it exactly you want it, though. :confused:

i’ve seen it in many stories i am just not familiar with rotation :confused:

When it comes to rotation and other overlays it tends to be easier if you write the code like this
(an example from my script)
&overlay KADE SMOKING ARM rotates 165 anchor point 0.4 0.5 in 1 and overlay KADE SMOKING ARM shifts to 144 281 in zone 1
You write and or then

I think you’re probably rotating it too far. I’m not too familiar with how rotations work but maybe there is a way to specify the direction of the rotation.

Yes, I know but the first one’s angle doesn’t seem right and you need to try angles for that. Like, instead of rotating with 100, try 45 or something.

but i need the overlay at that spot bcs it’s like he is lowering it

idk i can’r find anything atm

isn’t it the same thing like & idk where is the mistake, like i tried many anchor points …

Bump

hello,
It’s difficult to help with something like this without the overlays you’re using. :unamused:

have you tried
&overlay HANDGUN1 rotates 0 anchor point 0.1 0.1 in 1
&overlay HANDGUN1 shifts to 61 317 in zone 1 in 1

you likely have to change the shifts^ it’s just hard to figure without using your overlay.
but because you’re starting off at that anchor point (0.1 0.1) and then you changed to a 0.5 1 when you animate it, it does that weird sliding thing.

Oops I forgot to change it to your overlay’s name sorry.

1 Like

My point being you need to write &overlay () rotates () anchor point () AND overlay () shifts to ()

1 Like

How about a more simple code (sorry, I always create my overlay in stage mode and can’t have it other way…) :sweat_smile: :see_no_evil:

The issuse is the direction in which you rotate your overlay. Rotating it in positive number of degrees (for example 35) makes it rotate clockwise. Rotating it in negative number of degrees (for example -35) makes it rotate counterclockwise (which you need for this scene). Try something like:

EXT. DARK ALLEY 2 J.MILEY.STORIES with JACKET HAND GUN to 0.592 44 353 in zone 1 with EVAN CHAP 1 POSE1 to 0.436 -17 34 in zone 1 with EVAN CHAP 1 POSE2 to 0.436 -17 34 in zone 1
&zoom on 0 169 to 139% in 0
&overlay EVAN CHAP 1 POSE2 opacity 0 in 0
&overlay JACKET HAND GUN rotates 100 anchor point 0.1 0.1 in 0
@pause for 4
&overlay JACKET HAND GUN rotates -35 anchor point 0.5 1 in 1
&overlay JACKET HAND GUN shifts to 142 369 in zone 1 in 0
&overlay JACKET HAND GUN scales to 0.467 0.467 in 0
(Also: Please always specify the time, it’s gonna save you some issues :slight_smile: )

1 Like

here are the overlays:

ok i’ll try it out and tell if it works