I need help like the “im desperate” kind of help


#1

So I for the first time used remembering choices.
Everything went well but then when I went to previewer
the choices will not come.

It shows the choices and you can choose but when it actually comes to the remembering choices it won’t show any of the 2 scene’s for the choices. It just skips over them to the next scene and believe me I’ve done everything !!

SO PLEASE HELP ME

also it now says 2 times if but I already tried elif and else and those also not work
so im desperate.

choice
“I have some news” {
#beat ends
#beat starts
&JASON starts think

    ELLENORE (talk_happy_agree)
Well i have news.

#beat ends
#beat starts
&JASON starts laugh_giggle

    ELLENORE (talk_gossip)
So i need you to gather everyone. Cuz i want them to know.

#beat ends
#beat starts
&JASON walks to spot 0.73 203 217 in zone 2 THEN JASON faces left AND JASON starts talk_happy_agree
&JASON moves to layer 18
&ELLENORE starts idle

    JASON
Everyone, downstairs.

#beat ends
#beat starts
&ELLENORE starts think
@pause for a beat
#beat ends
#beat starts

    ELLENORE (talk_neutral)
Mission complete.

#beat ends
#beat starts
}
“I was bored at home” {
#beat ends
#beat starts
&JASON starts laugh_giggle

    ELLENORE (talk_apathetic)
Well of you need to know, i was bored at home so i came to check if something was going on here. Plus i have some news.

#beat ends
#beat starts
}
#beat ends
#beat starts
&ELLENORE walks to spot 0.68 228 213 in zone 2 THEN ELLENORE faces left AND ELLENORE starts idle
&ELLENORE moves to layer 17
@pause for a beat

  • ANOTHER SCENE IS BETWEEN THE ONE ABOVE AND BELOW*

if (I have some news) {
@transition fade out black in 1
INT. OLD PADDED ROOM
&ELIZA spot 0.96 62 -14 in zone 1 THEN ELIZA faces right AND ELIZA starts idle_sad
&ELIZA moves to layer 30
@transition fade in black in 1
#beat ends
#beat starts
&SYDNEY spot 1.08 450 94 in zone 2 THEN SYDNEY faces left
&SYDNEY walks to spot 1.08 119 94 in zone 2 THEN SYDNEY faces left AND SYDNEY starts idle
&SYDNEY moves to layer 31
&ELIZA starts think

    SYDNEY
*whisper* Eliza??

#beat ends
#beat starts
&SYDNEY walks to spot 1.08 135 67 in zone 1 THEN SYDNEY faces left AND SYDNEY starts idle
&SYDNEY moves to layer 31

    ELIZA (talk_confused_mind_blown)
Syndey?

#beat ends
#beat starts
&SYDNEY walks to spot 1.10 117 -73 in zone 1 THEN SYDNEY faces right AND SYDNEY starts idle_rear
&SYDNEY moves to layer 31
&ELIZA starts breathe_deep

    SYDNEY
Shhhh keep quit.

#beat ends
#beat starts

    ELIZA (talk_sad)
You came for me.

#beat ends
#beat starts

    SYDNEY
We promised you we would never let you get hurt again but w failed. But we will never fail on saving you. Let's go

#beat ends
#bea

} if (I was bored at home) {
@transition fade out black in 1
INT. OLD PADDED ROOM
@zoom reset
&ELIZA spot 0.93 54 -23 in zone 1 THEN ELIZA faces right AND ELIZA starts breathe_deep
&ELIZA moves to layer 28
@transition fade in black in 1
#beat ends
#beat starts

    ELIZA
(Just another night eliza, they will find you eventually. Don't worry.)

#beat ends
#beat starts
&ARIA spot 1.07 450 99 in zone 2 THEN ARIA faces left
&ARIA walks to spot 1.07 79 99 in zone 2 THEN ARIA faces left AND ARIA starts idle
&ARIA moves to layer 29
&ELIZA starts startled_surprised

    ARIA
Eliza?

#beat ends
#beat starts

    ELIZA (talk_call_out)
Aria? In here!

#beat ends
#beat starts
&ARIA walks to spot 1.07 197 90 in zone 1 AND ARIA does it while run_athletic
&ARIA moves to layer 29
&ELIZA starts breathe_deep

    ARIA
Elizabeth.

#beat ends
#beat starts
&ARIA walks to spot 1.07 104 -62 in zone 1 THEN ARIA faces right AND ARIA starts talk_neutral_arms_raised_rear
&ARIA moves to layer 29

    ELIZA (talk_neutral)
You came for me.

#beat ends
#beat starts

    ARIA
I made you a promise didn't i.

#beat ends
#beat starts

    ARIA
Come on let's go.

}
#beat ends
#beat starts

SCENE AFTER THE ABOVE ONE


#2

You didn’t use gains nor naming the choice in the main choice so that’s why it’s not working and the first choice should be in if and the second in else


#3

choice
“I have some news” {
gain some_news

}“I was bored at home” {
gain bored_at_home

}

LATER:
if (some_news) {

} else {
#bored at home
}

don’t forget to reset your story progress when you testing gains :slight_smile:


#4

omg thank you so much!!


#5

Glad I could help :grin: