I need help! My character is facing the wrong way! PLEASE HELP! [SOLVED]

In this secne, I want my character to walk near a button on a pole, and use a rear animation to make it look like their pushing it! But when I use walk_neutral_rear when he’s done walking he turns around! After he turns around he does the idle_rear animation! I don’t want him to turn around! Can someone help? I’m actually really mad!!!
@episode.mistletoe

Here’s my script:
@speechbubble is 110 330 to 100% with tail_top_right
FAIRY (talk_flirt_charming_atcamera)
Alright, let’s do this!

&FAIRY moves to layer 4
&overlay RED BUTTON to layer 3
@FAIRY walks to spot 0.227 192 417 in zone 1 in 1 AND FAIRY is walk_neutral_rear
@FAIRY is idle_rear

NARRATOR
Pause

@speechbubble is 101 316 to 100% with tail_top_right
FAIRY (cough)
Ahem!

Try this:

@speechbubble is 110 330 to 100% with tail_top_right
FAIRY (talk_flirt_charming_atcamera)
Alright, let’s do this!

&FAIRY moves to layer 4
&overlay RED BUTTON to layer 3
@FAIRY walks to spot 0.227 192 417 in zone 1 in 1 AND FAIRY does it while walk_neutral_rear THEN FAIRY is idle_rear

NARRATOR
Pause

@speechbubble is 101 316 to 100% with tail_top_right
FAIRY (cough)
Ahem!

1 Like

You need to use “does it while” when having a character walk to a spot while doing another animation

@FAIRY walks to spot 0.227 192 417 in zone 1 in 1 AND FAIRY does it while walk_neutral_rear

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@Dara.Amarie and @Superpup
Thank you both so much!!!

2 Likes

@Sydney_H or @Nick This is solved. Can you close it please?

1 Like