I need help with my codding


Hes not doing the “pick up” animation? I just need him to walk towards the door and do the pick up animation for opening door but its not working

@Dara.Amarie

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I can’t see the tinker animation in your script?

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Which number is that ?

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oh sorry i meant the pick up object animation

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That isn’t in there either? :thinking:

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sorry im picked out the wrong photo >.< i edited it now it should be there

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sorry i picked the wrong photo , I edited it now

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Okay, so try just writing it like:
@ELIJAH faces right AND ELIJAH is pickup_object_neutral

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I think it’s bacause you used the “&” on them both :thinking:

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neither works for some reason :thinking: he just faces right and doesnt do the “pick up” animation

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&ELIJAH faces right
@ELIJAH is pickup_object_neutral
@pause for 1

:woman_shrugging:

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nope doesnt work either. its weird but thank u anyway!!!

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Try:
&ELIJAH is walk_neutral_loop
@ELIJAH faces left
@pause for 1
@ELIJAH faces right AND ELIJAH is pickup_object_neutral
@pause for 1

How’s that? :thinking:

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hmmm doesnt seem to be working either :thinking:

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What does it look like when you preview it?

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so he walks up to the door hes idle (facing the door) and then he “walks out the door” so everything is right accept hes not meant to be idle

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Hm, that’s weird. Refresh the page?

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Maybe try using a different animation and seeing if that works, so you know if it’s the animation or the script.

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okay i will

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You don’t need to use a bunch of &'s and pauses. You can just use the regular @ sign. Also, when a character walks, you don’t need to make them do the walk_neutral animation. That’s already the default animation for walking.

Delete lines 5071 - 5078

Just do this for line 5070:

@ELIJAH walks to spot 0.9 132 174 in zone 4 in 1.5 and ELIJAH moves to layer 2
@ELIJAH faces right and ELIJAH is pickup_object_neutral

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