So I’m trying to make it look like one of my characters is pushing the other against the wall but I’m having trouble making it look natural, Could somebody help?
This is actually an advanced and super complicated coding. You need to understand and familiarize with “Spot Directing” (and maybe “Zoom Directing” if you want to make it look more realistic). Here are some links that might help you with that.
Guide for Spot Directing Here
Guide for Zoom Directing here
Have fun directing!
PS: I really hope this will help you Sorry if this is not what you needed in the first place!
Hi! You can try something like… It’s not perfect but it’s a start! (you have to spot your characters and change the zoom direction depending on your background choice.)
@CHAR1 spot 1.280 230 0 in zone 1 at layer 1 AND CHAR1 faces left
@CHAR2 spot 1.280 100 0 in zone 1 at layer 2 AND CHAR2 faces right
@cut to zone 1
@zoom reset AND CHAR2 is idle AND CHAR1 is idle
@zoom on 0 367 to 325% in 0.3 AND CHAR1 spot 0.990 85 145 in zone 1 at layer 2 AND CHAR2 spot 0.990 25 140 in zone 1 at layer 1 AND CHAR2 is idle_terrified AND CHAR2 faces right AND CHAR1 is talk_rear AND CHAR1 faces right
Does it work?
OMFG that actually worked really well. Thanks