I am unable to use my clothing choice script, may someone please create a template for me to use? Much would be appreciated, thanks!
-Glam
I am unable to use my clothing choice script, may someone please create a template for me to use? Much would be appreciated, thanks!
-Glam
label 1_dressinggame
CHAR
What do I want to wear?
choice
“Outfit 1” {
@CHAR changes into OUTFITNAME
goto confirm_dg1
} “Outfit 2” {
@CHAR changes into OUTFITNAME
goto confirm_dg1
} “Outfit 3” {
@CHAR changes into OUTFITNAME
goto confirm_dg1
}
label confirm_dg1
CHAR
Do I want to wear this?
choice
“Yes.” {
} “No.” {
goto 1_dressinggame
}
Here’s an example of what I use:
INT. WALKINCLOSET - DAY
@YOU stands screen center AND YOU faces right
label choosing_outift
YOU (think)
(What do I want to wear today?)
choice
“Outfit One.”{
@YOU changes into OUTFIT_1
}“Outfit Two.”{
@YOU changes into OUTFIT_2
}“Outfit Three.”{
@YOU changes into OUTFIT_3
}
YOU (think)
(Sure about this outfit?)
choice
“Love it.”{
NARRATOR
Awesome!
}“Nope.”{
goto choosing_outfit
}
NARRATOR
You look amazing!
You can try this one I made XD if is not that great
label outfit_choice
CHARACTER (talk_forward)
What should I wear today?
choice
“Option 1”{
@CHARACTER previews outfit
@CHARACTER starts think
@pause for 3
CHARACTER (talk_think)
Should I wear this?
choice
“Yes”{
@CHARACTER changes into outfit
CHARACTER (talk_exclaim_yes)
This is perfect!
goto outfit_end
}“No”{
CHARACTER (disappointed)
I can do better
@CHARACTER unpreviews outfit
goto outfit_choice
}
}“Option”{
@CHARACTER previews outfit
@CHARACTER starts think
@pause for 3
CHARACTER (talk_think)
Should I wear this?
choice
“Yes”{
@CHARACTER changes into outfit
CHARACTER (talk_exclaim_yes)
This is perfect!
goto outfit_end
}“No”{
CHARACTER (disappointed)
I can do better
@CHARACTER unpreviews outfit
goto outfit_choice
}
}“Option 3”{
@CHARACTER previews outfit
@CHARACTER starts think
@pause for 3
CHARACTER (talk_think)
Should I wear this?
choice
“Yes”{
@CHARACTER changes into outfit
CHARACTER (talk_exclaim_yes)
This is perfect!
goto outfit_end
}“No”{
CHARACTER (disappointed)
I can do better
@CHARACTER unpreviews outfit
goto outfit_choice
}
}
label outfit_end
Thank you!