if you write ovelray next to BG you need to have there 3 numbers you have just 2
BG with OVERLAY to # # # in zone # at layer #
the first one is scale the second 2 are the shift numbers
if you write ovelray next to BG you need to have there 3 numbers you have just 2
BG with OVERLAY to # # # in zone # at layer #
the first one is scale the second 2 are the shift numbers