If a reader spends a lot of gems on your story, how do you add in the code to 'reward' them?

You can always add a point system to the gem choices if you’d like to, so their points accumulate with every gem choice they make and you can reward them at the end of the chapter (or throughout the story) or end of the story with something, if they accumulated a certain amount of points. Or you could add a remembering choice system like gains for example if they selected a particular gem choice.

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