I don’t understand why my if/elif/else option isn’t working.
Here is my script:
choice (lips_shape_choice_D)
“Full Heart”{
@DAWN changes mouth into Full Heart Pouty
goto femlcc_mouth_0
}“Full Round”{
@DAWN changes mouth into Full Round Pouty
goto femlcc_mouth_0
}“Small Heart”{
@DAWN changes mouth into Small Heart
goto femlcc_mouth_0
}“Change Color”{
goto femlcc_mouthcolor_0
} “Done”{
goto femlcc_custom_0
}
if (lips_shape_choice_D is “Full Heart”) {
@DAWN changes mouth into Full Heart Pouty Vampire Fangs
} elif (lips_shape_choice_D is “Full Round”) {
@DAWN changes mouth into Full Round Pouty Vampire Fangs
} else {
@DAWN changes mouth into Small Heart Vampire Fangs
}
No matter what I select, the game continues to choose the “else” option. I’ve already reset the story. I’m not using gains for this option.
Can someone please tell me what I’m doing wrong?