In my story, I have an outfit choice that affects dialogue later on but my if/elif thing isn’t working. I have put gain the_name_of_the_outfit like that but obviously, it’s the actual name of the outfit under the dressing game part when u agree to choose that outfit. But the problem is later on when I have the dialogue it doesn’t do it in the order based on the outfit it just does the first if first then the 2nd. Please help me aha, I will insert pictures of the first part where u pick the outfit then the dialogue that isn’t going to the correct if/elif based on the choice of outfit. !
the choice using if /elif/else has always only one if, one else, and how many elif you need
so if you have only 2 choices you will use if / else
if you have 5 choices = if / elif / elif / elif / else
also, remember that when you write the gain in the brackets (or choice name…atc) - you write it only next to if and elif. You do not write it next to else (because here ghoe everything else than what you got next to if/elif
Thanks for the help but it still doesn’t seem to be working. When my character is wearing the your glowing darling outfit it still does the first set of dialogue which is meant for if you pick the other outfit. So idk
After the reader picks the outfit, does it go straight to reactions? If so, what goto and label did you use (I’m mentioning this since I noticed you use goto bad_outfit_choice after the first outfit option, but I can’t see what you used for the second outfit option and so the problem may lie there)?